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AOKH GENERAL QUESTIONS GENERAL AND STRATEGY DISCUSSION FORUM SPECIFIC QUESTIONS MAC QUESTIONS MULTIPLAYER QUESTIONS TERMINOLOGY QUESTIONS GENERAL GAME QUESTIONS SPECIFIC GAME QUESTIONS
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The General and Strategy Discussion forum is for discussing general and strategy related issues about Age of Empires II: Age of Kings and its expansion, The Conquerors.
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Posts about
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To participate in the AOKH Forumer's Ladder system, just reply in the
For a brief overview of some basic guides, take a look at the
Simply making a thread titled "HELP" is not a good idea. Some of those people who might
have an answer may not read the thread because they don't know what it's about and
future forumers with the same problem will be unable to search for your thread correctly.
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To get it started...
Software incompatibilities makes it impossible to play against PC users.
Also note: The Windows version had an original called 'Age of Empires II The Age of Kings', and an expansion called 'The Conquerors'. When the Mac version was ported the two titles were combined and called 'Age of Empires II Gold'. The Windows patches won't work on the Mac.
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This can occur if you have a router or a firewall. If you have a router, take a look at
It depends on who made your router. Take a look at
For Age of Kings, click
For The Conquerors expansion, click
The official meeting place for the
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A clan is usually a group of players who play together and against other clans. Clan members often have a prefix before their username like members of the Tonto clan have Tonto_ before theirs and members of the Lonely Knights Clan have LKS_ before theirs. Some of the clans that frequent AoKH are
When you play in "rated" room on the Zone, you gain or lose points based on whether you win or lose. You begin with a rating of 1600. The number of points added or subtracted is based on the difference between your rating and your opponent's. If you play someone who is rated much higher than you and win, you will get more points than if you played someone with a much lower rating. While a rating is not an absolute judge of skill, it does provide a way to judge another player's ability. For example, if someone can reach a 2000 or "2k" rating, it usually means they are a very good player.
Have a look at the
AoKH has a list of the definitions of the words many forumers use:
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For Age of Kings, click
For The Conquerors expansion, click
You can find technical support information for the game on the
Please remember that we at AoKH are likely not the best people to help you with technical support issues. While we may be able to provide some help, the best place to go is to the site linked to above. If your question is not answered there, you may want to contact a tech support person rather than seeking help here.
It doesn't hurt to ask, but please remember that we are not qualified professionals, so that any replies you get may or may not fix your problem and may in fact cause further harm.
There are no ‘
In the same way, there is no best unit, each one has strengths and weaknesses, even if some are used more than others. However, to check how units measure up against other units, have a look at Stendecca's
The best thing to do is to take a look at each civilizations' bonuses, tech tree, and unique units. See what bonuses a civ gets and think how they may be used in each situation to help you win. Look for what units and technologies a civ has access to and which ones it doesn't. Finally, unique units, if used correctly, can be powerful additions to your army. However, do not over-emphasize the importance a unique unit. Bonuses and tech tree are almost always far more important to a civ than their unique unit.
And don't forget
First off, that's not a question. Second, the computer is quite easy to beat. Even 3+ teamed ES AIs on Hard are easier than the average 15-1600 player on the Zone.
A rec is a recorded game.
One of the great features of Age of Kings is that you can watch recordings made by other players or review your own games to find your mistakes.
To record your own game, just check the "Record Game" option on the launch screen.
To view a recorded game, place the file in the "SaveGame" directory in your Age of Empires II folder.
Then, launch the game and go to Single Player, then click on the "Saved and Recorded Games" button and choose the game you want to watch.
Make sure the recorded game is from the same version that you view it with. Age of Kings games have a .mgl extension whereas games from The Conquerors expansion pack have a .mgx extension. In addition, you will need to have the same patch that the game was recorded with. For most games, this means the most recent patch.
If you do not have the most recent patch, the game will go out of sync partway in. Please see the above question concerning patches to obtain the latest patch. If you are trying to watch a game recorded with an earlier patch, take a look at
Note that some games that you find online may be zipped for easier downloading. If the file extension is .zip, you will need a program to unzip it if you do not already have one.
Unfortunately, that's how the game's software works. There is no way around this. If you need to prove the results of a saved and restored game the best option is to take a screenshot of the Achievements page showing you as the winner (or loser).
Here is where each of the files need to go to work properly:
.scn / .scx ->
.cpn / .cpx ->
.rms ->
.ai / .per ->
Saved Games ->
Please note that you cannot play custom files made using the Conquerors with Age of Kings, so if you don't have the expansion already, I suggest you buy it.
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"With trample damage, every time one of your ECats (elite cataphracts) attacks an enemy unit (or a building), all other enemy units adjacent to that ECat will receive 5 pts of damage, no matter what armor they have.
"Logistica also raises the ECat's anti-infantry bonus from +12 to +18.
"For non-elite Cats, trample works the same way.
Their anti-infantry bonus is also risen by Logistica, from +9 to +15."
Take a look at
"Each unit has a base to-hit percentage ranging from 50% (Cavalry Archers) to 100% (Mangudai). This refers to the chance that an arrow has to hit a non-moving target. If a target is moving then the arrow will aim at the spot that the unit was at when the arrow is fired. These arrows tend to miss targets, especially if the targets are moving in a lateral direction relative to the shooter. Missed arrows still have to hit somewhere, so it is possible for the missed arrow to hit another enemy unit –
"With Ballistics, the shooter will now aim at a spot that the target is predicted to be assuming that the target continues on its current course. The base to-hit percentage is unmodified, so the shooter can still miss the target. The shooter will also miss if the target changes its vector.
"With Thumb Ring, the base to-hit percentage is now 100%. Stationary targets are always hit, and targets on a constant vector are also always hit. Units that change vector are missed."
Press the F11 key during the game.
Press the F4 key during the game.
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[This message has been edited by sly guy (edited 01-06-2009 @ 08:22 AM).]