I got three ideas for rpg/rps scenarios, but I probably won’t have the time to make them myself as I have to work on my project, so I share them with you and hope that someone out there will make them. The ideas are pretty advanced (well, I think so) and might be a little hard to make for new designers.
[This message has been edited by Cespenar (edited 08-15-2003 @ 03:25 PM).]
Divide the map in two equal sections. Design one of them and copy all of it to the other section. One of the sections will be the present and the other will be the past. To travel in time you can use a “time gate”. Place a gate, and when the hero steps through he will be sent back in time to a time gate in the past. Of course, the past should not look exactly like the present part of the map. Forests may not look exactly the same and houses and bridges may not yet have been built. Maybe the hero could help to build a bridge somewhere, or maybe he kills the men building the bridge and it will never be built. And that means there will be no bridge in the present part of the map. Same thing goes for humans, kill someone in the past and someone else will be removed in the present day. I don’t know what the story could be, only that the hero must travel back and forth in time.
When the initial main character dies he will be reborn as someone else. Depending on what he did in his first life. If he does something good in the first life he may get a better life the next time and if he does something bad, his next life will be worse. This could go on for a long time, depending on the actions of the player. The goal could be to stop being reborn all the time and reach heaven, nirvana or maybe hell.
You play as the bad guy. And not some lousy thief, no, you are The Dark Lord of death and destruction. Your goal is to conquer the world… or destroy it, whichever you prefer. You have to figure out some plan to do this. Maybe raise an army of the dead, build a doomsday device, create a magical ring of great power, spread a plague that turns humans into mindless zombies under your command or capture some powerful magical artifact, or all of this. Of course, some stupid hero will hear of this and try to stop your evil plans. So just send your minions against him, oops didn’t work, well, then try to set up a trap for him, maybe take his family as hostage. Or flee to your secret hideout, where you can finish your dark scheme…
What do you think, have any ideas of your own?