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I've posted yet another topic. This time, however, I'm nearing completion. It's within reach. About an hour or so of work left to do on the main story, and then a few more on adding in custom tweaks and the like. Anyways, if you haven't heard, this is the first campaign of its type. Set in 1730, you play as Captain William Marbury of His Majesty's Royal Navy. According to some ancient wisdom that the Governor has found out about, there exists some ancient manuscripts detailing the hiding place of an extensive treasure. Being the greedy bureaucrat that he is, the Governor of New Chaseford (the British city on the island), commands you to find these documents so the British can finance their war against the French, pirates and smugglers in the area. Aren't you excited? Now you get to go kick ass all over a giant tropical map, killing jaguars, natives, pirates, and anything else that gets in your way. Interact with the local pirate colony, the smuggler's organization, a strange Satanic cult, and your everyday "indigenous peoples of the Caribbean" (natives). The campaign features a soundtrack from Akella/Bethesda's Some acclaim: Quoted from Mashek: The map is beautiful, one of the best island themes I have seen. I can sense the humidity of the jungle, the surf lapping the bays and the life of the city and in the pirate and native bases. The music is awesome, atmospheric, and the story is fun. Quoted from Ana: This project deserves completing Colo! Anyways, since none of you have the attention span required to read this, here's some screenshots. More to come. • 1. 2. 3. 4. 5. 6. 7. Thanks. [This message has been edited by Colo the Great (edited 03-26-2007 @ 05:02 PM).]
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I'm aiming for sometime next week. Probably won't happen though, as I have a strange propensity for stupid shit to happen right when I'm ready to publish something. We'll see.
Negative. I can't stand mods, as I think they cut down on the quality of the work. I appreciate it when people actually spend some time manipulating the default buildings to look 1730s-ish (pretty difficult), and I wouldn't want to make you folks download some worthless mod because I like the graphical enhancement.
Negative. As stated before, I like the game in its untouched state. This does not mean I'm too lazy to work with these new enhancements, I just prefer a campaign that everyone can play without edited language files and such. If you've got a problem with this, feel free to exercise your right not to play my campaign.
If I deem you competent enough, I'll email you.
I'm aiming for something reasonable and under 10 MB. The sound files are in different downloads to conserve my bandwidth and your sanity. Download them at your own pleasure.
I've got a prologue, two playable scenarios, and I'm debating whether or not to do an epilogue. We'll see.
Probably. I made this for my own amusement. Keep in mind that to all my knowledge, I've never seen a good pirate campaign before. Most scenarios these days are the cookie-cutter "Orcs vs. Humans" with magical ponies and wizards and all that worthless nonsense.