In fact, some I can only give my opinion on since there aren't clear answers for them. And if someone better (there are tons of players better than me, I'm like 1650-1700 at the best) tells you different, I'd say listen to them.1. Hmm, I used to have this problem a lot. I would send the ranged units when I got to the point where I couldn't do any more damage with scouts (too many spears around or walled up). This didn't seem to work too well for some reason. Unfortunately, I stopped using stable/range too much while I got beyond the 1600-1630 level. My opinion would be to play around with different things and watch some expert recs of people doing stable/range and see what works for you.
2. If you've found all their res, I would say keep wandering around in front of their base. If you see a rax go up, there's not much to look for till they hit Feudal (you can look at how many vils they have on each res, but that's hard to interpret).
One thing you can do to find forwards is to use a building to "scout" them. Just grab a vil (doesn't matter which) and hit the B>(whatever building, usually a mill or LC works best) and don't place it, just move it around where you think they might be. If it goes red where it shouldn't (like on open, explored ground), there are vils there.
You can also use a farm to do this, but it won't find vils, just buildings already being made or already made.
You then know exactly where to send your scout and can get ready to repel the forward. If you send maybe 5-6 vils + your scout + spears (once Feudal) and drop at least a range, you can usually beat them if your micro is decent.
3. I've never heard this (not that it's not necessarily good advice). I wouldn't get it unless they Castle way before you and you need to defend with lots of spears. Obviously it's very necessary in mid-Castle when you both start going with CAs/pikes.
The main reason is that by the time there are lots of scouts to deal with, you should be on scouts/archers and spears won't be in use.
4. I do the same thing (in terms of late Castle times) and have had a lot of success with going with massed knights and booming with the stronger econ. Get all the econ ups immediately and pump knights from 3 stables. The only thing that can deal with them is massed pikes, which take a decent amount of res to make. They also do a lot of damage to an econ since they can kill a lot of vils quickly and then just run when a defensive army shows up.
After your econ gets going and they switch to pikes (if they see massed knights and don't mass knights themselves or go pikes they've already lost), start making CAs (get bodkin, obviously). I wouldn't use lcavs, though (except for raiding). Instead, use a ton of pikes (unless they go with eskirms, in which case lcav works great) as a sort of shield which block any melee units from getting to your CAs. Get some siege workshops by their base and start knocking down buildings. You can definitely use lcavs for raiders (make some stables and spam them into their econ), of course.
5. Don't worry about stone in Feudal unless you need towers or stone walls. You probably can't afford more than 2 TCs in early Castle and I would focus more on massing Castle units than on booming from more than 3 TCs.
6. From what I've seen in recs, going with scouts doesn't work TOO well. FC with knights will be a lot more helpful, since they can't easily counter with spears. Scouts will also die very easily to the other pocket's knights (and no one else will have anything much to counter them). That means you're all screwed because of those knights while you could have just be countering them with your own knights.
One thing that seems to work alright is to go with like 2 scouts and raid the opposing pocket's gold (since they probably won't have made spears). It takes a bit of micro to make sure the vils don't kill them, but if you can slow down their gold, they can't get knights too soon and you can go up about a minute later and hit with knights like normal. You can also do this with just 1 scout (not making any) if your micro is good enough. Anyway, I hope that sorta helps.... I'm not that good so listen to better players first. [This message has been edited by Gordon B (edited 11-09-2004 @ 10:23 PM).]