Hi DiGiT!
I have made shell extensions for your decompressor, and I loaded them up into the utility's downloads page! Now, people don't have to type whole adresses now. If the files are added to the downloads page, and if you installed them, you have only to click on the empires2(_x1).dat file to (de)compress it! Is this a good idea?
and yesterday, I downloaded your trigger studio program! Fantastic work! But if the program can decompress the .scn(x) files, would you like to make a new (de)compressor, but only for .scn(x) files? I apreciate it, if you do that. if done, other people can experiment, with the .scn(x) files, and send you more info for a higher version!
And about the map sizes:
How is it possible that the maps can't be made larger then 255x255?!
> I don't want to say that you are a noob, but I want to tell to you, if the bytes that control the map sizes, are 2 bytes large (double or something), the maps can be made larger of course, and remember that after the FF00 byte comes FF01 instead of 01FF. Maybe, that was your mistake.
(I don't want to blaim you anything, or call you a noob, but this is only a little tip. And of course, the map tile section must be enlarged.I found out that it isn't cery dificult to changes the map tile indetity, and elevation height.
Maybe, if tile editing is possible, you can make a ???x??? table with all map tiles, and if you double click on a tile, you get a little screen that allows you to choose some options.
I will give you the exeample picture I made, if you want.
EDIT:
And when I wanted to download your newest version, it brought me to a login field!?
[This message has been edited by Ancient Warrior (edited 11-23-2005 @ 06:46 AM).]