ajcan
Mortal
posted 15 November 2003 09:59 AM
EDT (US)
2 / 15
I dont know if this is completly right, but here goes. (It has happened to me) I think the implode wont explode until all units in its radius have been sucked in. Thus if you have 150 guys that takes quite awhile, and the implode dosent last forever, it has a time limit, so eventually it will just give up on sucking every last guy in, and stop
Eye of Iperion
Banned
posted 15 November 2003 01:22 PM
EDT (US)
4 / 15
Anyway, it mustn't happen! ES please fix this!
GoldenShadow
Mortal
posted 21 December 2003 04:15 PM
EDT (US)
5 / 15
is the damage implode does to buildings the full amount per building, or is the damage divided among all of them?
SteelBlade
Mortal
posted 22 December 2003 04:37 AM
EDT (US)
7 / 15
Its not a bug, implode has a time period, if the units are to many to be sucked in that time period it will not explode. Nothing wrong with the code, the timer should be longer or maybe this formula (number of units around casting point * time to suck a unit into the core = total time that implode needs to be active).
GoldenShadow
Mortal
posted 22 December 2003 04:32 PM
EDT (US)
9 / 15
why delete your units? you will get most of them back when it explodes,
GoldenShadow
Mortal
posted 24 December 2003 03:06 AM
EDT (US)
14 / 15
If it takes over 1 minute to suck up all the units, it won't explode.