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Scenario Design
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Topic Subject: Creating Floating Objects in Game (Temporary)
posted 13 February 2005 08:41 PM EDT (US)   
While using the technique I explained HERE with the Titan Gate, I noticed that the units (like Meteor Impact Water) appeared in Mid Air.

Although this may come in handy, is there a way NOT to?

[This message has been edited by pftq (edited 02-14-2005 @ 00:37 AM).]

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posted 14 February 2005 00:18 AM EDT (US)     1 / 2  
Floating units usually snap back to the ground plane when you save and reload the scenario.

CheeZy ex-HG Angel
WildFire Games - Artist, Lead Scenario Designer, Game Designer for 0 A.D.
"But really, stop fighting and listen to CheeZy when he says use good grammar." - Phantom_rider.
----Stuff I've Made----
posted 14 February 2005 00:19 AM EDT (US)     2 / 2  
No no no, this happens DURING the game.


Read the thread I linked to.

Edit: I realize there's a bit of confusion here. I mean units such as "Meteor Impact Water". Sorry about that.

[This message has been edited by pftq (edited 02-14-2005 @ 00:37 AM).]

Age of Mythology Heaven » Forums » Scenario Design » Creating Floating Objects in Game (Temporary)
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