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Scenario Design
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Topic Subject: Hero Coop Map Beta/Balancetest required.
posted 12 October 2017 10:11 AM EDT (US)   
Hi there,


like the kinda well done LongRoadHome-Map and the LongRoadNorth-Syncout-Desaster I'm making progress on the third map which works in kinda the same fashion.

Now I tried a lot to learn from earlier mistakes, but it has never been played online before, thus I have no idea how much of it is intuitive at all. Like: Would people know what to do without further explanations?

Thus I'll require some Beta- and Balance-Testers. It is way too hard for Singleplayer, but I'm not sure on how well a team of 2 or 3 would progress. (Favourably Three) I personally play on Voobly & GameRanger. If you want to try it on your own and report here thats also helpful.

The map is about 33% ready, so after that youll see an 'End of Demo'-Message and may resign.


For testers & people just curious the map can be found at this URL: http://aom.heavengames.com/downloads/showfile.php?fileid=11354

Azarath Metrion Zinthos

Steam: Order of Azarath
Twitch: twitch.tv/orderofazarath
Discord: Azarath @ https://discord.gg/3ENKJeb

[This message has been edited by Izalith (edited 10-12-2017 @ 11:05 PM).]

Replies:
posted 24 October 2017 06:59 AM EDT (US)     1 / 4  
If you still want to test it, I would be up for it. My AoM:TT cd has broken beyond repair though, so I'm only able to play on AoM:EE. I don't know if that's a problem.

What are the key ingredients to make a popular RPG? To find out, read the results of the RPG survey.
Want to create an advanced patrol/pathfinding system? Have a look at the powerful Pathfinding triggers.
Games I'm playing: The Witness [80%] Chivalry: Medieval Warfare [20%]
posted 25 October 2017 11:03 AM EDT (US)     2 / 4  
Thx!

I haven't reinstalled EE and am pretty sure that this PC will not be able to handle it, especially since it didn't before a downgrade (after some parts broke).

Mh, i got some plays done by now on GameRanger and Voobly, though not thaat much feedback from the players. However there is something to work on .. and as proof of concept it went okay I guess. Also I found quite some things to improve. And at the point where the people finally know whats going on it stops since it isn't done any further, so thats quite sad, but well, it's a Demo. X_X

Still thx for the offer!

Azarath Metrion Zinthos

Steam: Order of Azarath
Twitch: twitch.tv/orderofazarath
Discord: Azarath @ https://discord.gg/3ENKJeb

[This message has been edited by That AoM Guy (edited 10-25-2017 @ 11:50 AM).]

posted 02 February 2018 09:55 AM EDT (US)     3 / 4  
unarchived

posted 02 March 2018 04:21 PM EDT (US)     4 / 4  
I installed EE now and I think it works on EE. In Editor the first minutes went as expected. Just the light settings look very weird, but that's EE.

Azarath Metrion Zinthos

Steam: Order of Azarath
Twitch: twitch.tv/orderofazarath
Discord: Azarath @ https://discord.gg/3ENKJeb
Age of Mythology Heaven » Forums » Scenario Design » Hero Coop Map Beta/Balancetest required.
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