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Topic Subject: Slavs
posted 06 August 2008 08:44 PM EDT (US)   
Slavs, needs god powers
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SuxHorses,Eggs,Lepers,Pigs,Elves,Retards
♫ A firm teenage kiwi folly
Most predictably weird 2010 AoMH
<div class="sig"><hr noshade width="25%" align="left" SIG>[img]http://www.omegaartworks.com/images/omega/thumbs/celtic-sword3[/img]

[This message has been edited by Fejj (edited 07-02-2010 @ 05:42 PM).]

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posted 06 August 2008 08:45 PM EDT (US)     1 / 2  
[JPEG, (212.95 KB)]
Slavic Civilization by Mahdi, Skystrider & Fejj

Town Centre trains Smerdys, helper elves & walking storehouses.
The Slavs start with a 2 Smerdy (peasant, literally "smelly"), one of their archaic gods unique helper elves ( Polevik, Karliki or Domovoi), & 2 walking storehouses, which also serve as an emergency refuges only for 10? civilians, from which they shoot their hunting bows at enemies Have their own alarm bells. Cost 100 wood+ 1 favour.
Houses also serve as granaries

Temple; Building which trains Shamans (healer scouts), Myth Units
Favour got from 50% fighting + 50% Line Of Sight
Omniscience = same favour rate as 2 fully upgraded Pharaohs empowering smallest & largest statues, for LOS favour gain alone.
Dock
Trains ships and naval myth units
Age: Archaic
Trains: Fishing Ship,
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ARCHAIC AGE

ROD (the God) Old lord of creation. Wonder; swirling double-helix blue flame
Rod, sometimes referred to simply as god (Div, Diy; in the Veda Slovena Diy or Dia), is probably the most ancient deity in the Slavic pantheon. It is likely that several other gods, most notably Svarog, were initially epithets or incarnations of Rod. Svarog Rod meant Heavenly Rod. Later on these incarnations separated from Rod and were worshipped as separate entities. Very little is known about actual worship of Rod. In Slavic mythology Rod is the first god—progenitor of deities, creator of the Universe and its manager. He is the supreme universal principle, which established the divine law Pravda (Prav). He is a protector of blood-ties and clan relations, a patron of kinship and clan unions. At the beginning of Time, at the very beginning of the Cosmos, only Rod existed and there was nothing around him . According to some believers, he later created the Universe and the three worlds Jav, Prav and Nav, and arranged everything inside them. Rod also introduced the superior principle of balance between elements and enforced the highest law Pravda, which every creature and power (physical or metaphysical, material or energy) must obey.
Creator of Heaven, Earth, and the Underworld. Comes out of the Egg bringing Fire. He was the god who created both the world and life: he created man, established the family and gathered the nation together.
Yav is the material world in which we are right now. Gods however are equally part of Yav. Yav is contained within Nav.
Nav is the immaterial world, the world of the dead. Stars, which are the souls of the dead, as well as Svarga and Irij, are parts of Nav.
Prav is the law that governs both Yav and Nav.

Bonus Unit- TC trains
Domovoi, 2x better wood chopping elves ;cost 50 food + 50 gold +1 favour
A domovoi is fond of those people who live honestly, work hard and take good care of their property. But he does not like lazy-bones and trollops and tries to hurt and harm them in every way.
Tech-World in an Egg-Myth units train faster
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Bogatyr

Archaic Age Svyatogor (club) and Classical Age Alyosha Popovich (archer); Heroic Age Dobrynya Nikitich (sword); Mythic Age Ilya Muromets (spiked mace)
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SVAROG God of the Sun, the Sky and the Stars. Wonder Onion dome palace.
His improvements help your archers.
supreme heavenly god, master of the divine Prav; lord and parent of deities; creator and bringer of fire. Svarog is one of the first deities, created by the great progentior god Rod. Svarog's wife is the earth and life goddess Makosh (Mati Zemlya, Mother Earth) and their marriage brought to life younger gods Dazhdbog, Perun, Svarozhich, etc.
In antiquity Svarog was the superior lord, but after a time his son Perun the Thunderer displaced him and occupied the power over people and earth. Since then Svarog observes the universal law Pravda in heaven, among gods, and cares only about celestial deeds.
Bonus Unit - Karzelek, mining elf, live in mines and underground workings and are the guardians of precious metals, gems & crystals. They are most often helpful toward miners and will lead them to rich veins of ore, protect them from danger and lead them back when they are lost. To evil persons or those who insult them they can be deadly and have been known to send tunnels crashing down upon them or push them into dark chasms.2x better mining than smerdy, cost 50 food+50 wood +1 favour

Sons of Sva-Cavalry train faster and have higher hitpoints
Zhiva’s Strength-Cavalry have greater attack and pierce armor
Bows of Sunmetal-Slavic Archers have greater range and accuracy
Steps in Sunlight-Slavic Archers have greater speed and train faster
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Bogatyr / heroes- all mounted

Mikoula Selianinovitch peasant champion (axe) Sadko, merchant-musician (archer)Ivan Tsarevich (sword) Princess Libuse , founder of Prague (archer)

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MOKOSH-
("Mati Syra Zemlya" Moist Mother Earth). Goddess of the Earth. Her improvements help your infantry.Wonder Grove of flowering trees, repels GPs
goddess of midwifery, fertility and domestic wealth. She guards barns, cowsheds, sheep-pens and stables, and gives the food and the clothes of family; takes care for the family's welfare, provides for the house and its occupants. Mokosh has been represented as long-haired young woman with a horn in her right hand, which is an obvious parallel of the pan-Aryan idea about "the Horn of plenty".
She spins flax and wool at night, shears sheep, & also spins the web of life and death. She wanders during Lent disguised as a woman, visiting houses and doing housework; at night strands of fleece are laid beside the stoves for her. She may have originally been a house spirit concerned with women's work. Eventually, her worship was transmuted to the modern widespread reverence for Mother Russia.
She is portrayed with uplifted hands, flanked by two horsemen. She became St. Paraskeva, whose long hair hangs loosely, and whose icon is decorated with flax and birch. One prayer involves going to the fields at dawn in August with jars filled with hemp oil, which is poured out after each invocation, and finally, the jar is shattered on the ground.
Wife of Svarog; Slavic equivalent of the widespread sacral marriage idea between Earth goddess and Sky god. There are obvious parallels with the Hellenic Gaia & the Nordic Jord, whose names both mean "Earth".
Bonus Unit-Polevik-field spirits that appear as a deformed dwarfs with different coloured eyes and grass instead of hair. They appear either at noon or sunset and wear either all black or all white suits., 2x better hunter & farmer. Cost 50 gold +50 wood + 1 favour

Bogatyr heroes; Archaic- White Knight; Classical -Red Knight; Heroic- Black Knight; Mythic- Baba Yaga

GP -Moist Mother Earth- increases farming & forestry
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Classical Age

PERUN
God of Thunder and Lightning. His improvements help your cavalry and archers.God of lightning, warriors, and storms. Perun is a son of Svarog. The thunder-god of the ancient Slavs, a fructifier, purifier, and overseer of right and order. He is described as a rugged man with a copper beard. He rides in a chariot pulled by a he-goat and carries a mighty axe, or arrows, sometimes a hammer. This axe is hurled at evil people and spirits and will always return to his hand. His lighting bolts were believed to pass through the earth to a certain depth and return gradually to the surface in a specific period of time - usually 7 yr. 40 days.
Myht Unit- Vlkodlak (were-wolf)
Power-Thunderhammer-Smashes one unit or a building with a giant hammer from the sky. Is not necessarily going to kill it, but is guaranteed to do a good deal of damage.
Bonuses- Archers have greater range and attack
Bogatyr cavalry are stronger against myth units
Archers and cavalry are stronger against everything, especially infantry
Tech- Gaze of Vii-Archers can shoot twice as fast
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VELES God of livestock & the afterlife
Veles, Volos, Weles, or Voloh . , associated with dragons, cattle, magic, music, poetry, wealth and trickery. He is believed to have survived from the time of a common Indo-European pantheon. He was also a god of trade and oaths were sworn in his name. . He was later associated with St. Blas, guardian of cattle. At Kiev, his statue was not among those on the hill outside the palace but was instead, erected in the marketplace. This is supposedly because he and Perun are great enemies and couldn’t be worshipped together.
Veles inhabits the Underworld and in this connection is also the god of the dead, but he symbolises more philosophical aspects of Death - in its property as a reincarnation step, a result of the life cycle's movement.
. The Slavs believed the underworld to be an ever-green world of eternal spring and wet, grassy plains, . In the mythical geography of ancient Slavs, the land of dead was assumed to lie across the sea, where migrating birds would fly every winter
Power-Market Day-Causes you villagers to go into a frenzy of work for 60 seconds, making them go super fast and work super hard.
Myth Unit- Mora , ghosts which kill by suffocation
Mythic Techs-Saint Vlas-have greater attack against myth units
Bathhouses-Upgrades Dvorovoi to Bannik, which have greater attack and speed.
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VESNA
goddess of beauty, love, marriage, family life; ; protector of people and especialy women. She is the one to whom people should address prayers for personal protection, for maternal protection over her children. Being extremely praised by old Slavs, Vesna combines Hellenic Hera and Aphrodite or Germanic Freya and Frigg. Such combination between sexual attraction, lust, sex and marital virtue is comparatively rare in other pagan mythologies.
Only in this context we can understand Byzantine hostorian Pseudomauricius' report: "Their women are virtuous more than human nature assumes; thus most of them consider husband's death to be their own death and choke themselves voluntarily, not taking widowhood for a way of living".
Such custom would have hardly been possible if Slavic women were forced to marry men they didn't love.The spring maiden Vesna is the Slavic goddess of love and beauty. She returns from the Underworld at the Vernal Equinox, bringing the lark and the springtime with her
MU Leshii- Satyr with hair & beard of greenery. Fights with 2 cudgels. Fast trickster. Special Attack -creaking scream copies sound of toppling trees, causing foes to flee in all directions.
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Barracks-

Archer................................Axeman

Voi (spearman)


Armoury

Dock
Parom - the Slavic transport ship, can transport ground units over water, available from classical age, Pop: 1.
Ushkuy - arrow ship, strong against ramming ships, available from classical age, Pop: 2
Lodya
The Slavic Arrow ship. Good against other kinds of ships. Good Against: Other Ships Weak Against: Siege Ships
MU-Bagienniks lived in the deep of lakes and rivers. They were capable of emitting an oily substance from the nostrils, which were located between the eyes or on the forehead. This substance was so hot that it burned the victims it hit, but it was also provided with notable healing capabilities for rheumas, deep wounds, indigestion, heart illnesses and even infertility.
The presence of bagienniks could be detected by the bubbles on the water's surface, or by its darker and muddy colour.
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Heroic age

DAZHBOG
. God of the summer and fire. His improvements help your armoury. In the ancient Russian mythology Dazhdbog appears as a son of the Almighty Perun and a mermaid named Ros. , The God of Gifts. A God of sun and warmth. He is regarded as the ultimate ancestor of the Russian people,
Power-Rainbow-Creates a rainbow in the sky which heals allied units below it.
Bonuses-Food from farms is gathered really fast and villagers are faster when carrying it.
Villagers gather all resources faster.
Bogatyr have a chance of getting you resources when they attack
Tech-Enchanted Farms-Dahzbog grants you a small trickle of food for every farm you have
MU- Vila bear
Vila, a young, beautiful woman with long hair, who is usually the spirit of a baby girl who died unwanted. Vila are warriors, and they can shapeshift into animals. They leave fairy rings where they walk. Round cakes, ribbons, fruits, vegetables, and flowers are left for them at sacred trees, wells and fairy caves.
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STRIBOG
East Slavic god of the Winds. Stribog is a mature man, blowing his battle horn, which summons the winds. In association with this, Stribog is compared to a military commander, to a knyaz , so Slavic rulers worshiped him as a patron of the supreme authority. This is why Stribog was represented even in the "Greater pantheon", established by Kievan knyaz Vladimir in 980 AD, together with gods Perun, Hors, Dazhdbog, Simargal and Makosh.

Power-Switch-Cast on one of your armies and one of your opponent’s armies to switch the two so you get their units and they get yours. Does not work on Villagers, Titans, or Heroes.
Myth Unit-Vedma (witch), throws poison on foes
Mythic Techs-Swift Dnieper-Fishing Ships and Ferries are faster
Tsar Morskoi-Ships have greater armor and hitpoints
Fish Scale Plates-All ships have increased armor and are better against anti-ships.
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SVETOVIT-

fourfold god of fertlity, directions & judgement
.Myth Unit-Koschei the Deathless; skeletal horseman
fourfold male deity - directions, . Svetovit is a supreme god. Among Western Slavs he was probably worshipped on equal terms with Perun and Svarog, but his warlike solar features bring him closer to Dazhdbog. Svetovit was surely considered a master of justice and fertility. In his left hand he holds a huge bull's horn, filled up with wine, and in his right hand - a sword. I.e. with one hand he endows abundance and with the other he punishes and defends - typical superior gods' characteristics. Svetovid had four separate necked heads, looking towards the four world directions, i.e. he sees everything, so he can bring justice to everybody and guard against evil forces. In medieval Slavic town of Arcona, on the Baltic island Ruegen, there was a splendid temple of Svetovit, where Slavs kept sacred white horses. People believed that Svetovit rode a horse at night and fought enemy tribes.
Power-Demise-Cast to turn one enemy unit or building (this works on Titans and Wonders) into a pillar of stone which has 50 hitpoints. If your opponent does not manage to destroy this pillar after 30 seconds, the target dies. If your opponent does destroy the pillar, they get their unit or building back.
Mythic Techs-Byliny of Heroes-Bogatyr are cheaper and train faster
White Horse of Rügen-Bogatyr are faster and mounted Bogatyr enjoy more armor
Heads counted Four-Svantetit increases the LOS of your Bogatyr
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Grod (fort) Bogatyr & battering rams

Barracks- Sotnik heavy infantry

Stable

Boyardo cav archer

Druzhina heavy lancer knight


Troika; 3 horse, 2 archer,1 driver wagon
[JPEG, (456.11 KB)]

Dock
Pomor
The Slavic Hammer Ship. Good against Siege Ships Good Against: Siege Ships Weak Against: Arrow Ships
Nasad - ramming ship, strong against siege ships, available from heroic age, Pop: 2
Myth Unit-Rusalka, siren, leads enemy ships onto rocks. Returned souls of the drowned.
Market caravan- ============================================================
Mythic Age

MORENA,
goddess of harsh winters, cold, suffering, death, evil magic and immortality. Morena inhabits the Underworld and controls the souls of deceased which are called "mora".
Morena can bring death, rule the deceased and decide who shall enter the Nav and who shall not.
. Her improvements help your myth units.
Power-Rise Up-Cast to resurrect all the units who died in the last 60 seconds.
Myth Unit-Vampir-A man with bat wings which drains the life of enemies and kills them in one hit for its special attack. Any damage done to enemies helps to self-heal.
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JARILO

god of spring, horses, and harvest. His sacred symbol is his shield, which was kept in his temple and brought out when a victory was needed.
A son of Perun, born on the last night of February, the festival of Velja Noć (Great Night), the pagan Slavic celebration of the New Year.
On that night, however, he was stolen from his father and taken to the world of dead, where he was adopted and raised by Veles, Perun's enemy.
The first of gods to notice Jarilo's return to the living world was Morena, a goddess of death and nature, and also Jarilo's twin-sister. They fell in love and marry which assured abundant harvests, and also brought temporary peace between Perun and Veles, ( heaven and underworld).
Accused of being unfaithful to Morena, he was killed (by her, Perun or any of the 9 other brothers) at harvest time, as a ritual sacrifice .
Morana uses parts of Jarilo's body to build herself a new house. Without her husband, however, Morena turns into a frustrated old hag, a terrible and dangerous goddess of death, frost and upcoming winter, and eventually dies by the end of the year. At the beginning of the next year, both she and Jarilo are born again, and the entire myth starts anew.
A metaphor for rejuvenating seasons.

MU- Lady Midday, lovely reaper, slavic maid
a young woman dressed in white who roams field boundaries. She makes herself more evident in the middle of hot summer days, takes the form of whirling dust clouds and carries a scythe . She will stop people in the field to ask them difficult questions or engage them in conversation. If anyone fails to answer a question or tries to change the subject, she will cut off their head or strike them with illness.
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ZIR

In Wendish mythology Zirnitra, or Zir, is a black Slavic dragon and the god of sorcery. The image of Zirnitra was employed on a Wendish flag when the Wends fought the invading Saxons. Zirnitra literally means magically empowered
MU Zmey (dragon) self-upgrades from bronze to silver to gold the more it kills
Mythic Techs-Dobrynya’s Hat-Upgrades Zmey to Goryinch, which have seven heads and greater attack
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Grod- ballista
Dock
Novgoroder Strug - siege ship, strong against arrow ships, buildings, available from heroic age, Pop: 2
The Slavic Siege Ship. Good against all types of ships Good Against: Everything Weak Against: Hammer Ships
MU- Vodnik, water monster
He is said to appear as a naked old man with a greenish beard and long hair, with his body covered in algae and muck, usually covered in black fish scales. He has webbed paws instead of hands, a fish's tail, eyes that burn like red-hot coals. He usually rides along his river on a half-sunk log, making loud splashes.
Titan Chernobog

SuxHorses,Eggs,Lepers,Pigs,Elves,Retards
♫ A firm teenage kiwi folly
Most predictably weird 2010 AoMH
<div class="sig"><hr noshade width="25%" align="left" SIG>[img]http://www.omegaartworks.com/images/omega/thumbs/celtic-sword3[/img]

[This message has been edited by Fejj (edited 07-02-2010 @ 06:05 PM).]

posted 07 August 2008 05:59 PM EDT (US)     2 / 2  
Skystider already did a Slavic civ plan and actually made it happen. Very interesting though, I believe Dionysius was a originally a Slavic god (under a different name), and that the Thracians were Slavs.

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>>Winner of Most Improved AoMH Forumer '09<<
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