go Sci 1, com1, then mil 1, building a rax right away and a set of archers.
make sure to build a 2nd lumber camp in a decent spot (by a mountain if you can)
also build a tower (res. militia when able).
next step is civ 1 for your second city.
the key to doing all of this is non stop villager production....fill your 1st lumber camp, then begin sending your next 5 or so villagers scouting for ruins.
manipulate food from your ruins to keep the constant flow of villagers going.
also important is building your market and getting all the rares that you can (which should be a few since your vill/scouts will be finding them).
this should get you a classical at the 3 to 3:30 minute mark. Oddly, I've done about the same time with a sci1, com1, mil1, classical start...
If you are rushed, your archers and tower will protect you, and if needed the militia upgrade gives further protection.
Even fast rushes wont be able to get to you as your rax should be up by 2 min.
After this your should be rolling pretty good...start raiding and booming.
Your build should look something like:
Sci 1
Com1
build mkt
mil 1
build rax
build tower
civ 1
build city
classical
mil 2
build stables
build senate
build mine
build university
civ 2 or sci 2
much depends on rares. I find that with this build gold is hard seems to be the needed resource. having a couple of horse archers raid and milk a mine/lumb. camp for gold for a bit before they are attacked helps. also having a mkt in your two cities helps.
the early tower and militia upgrade are very important...as well as manipulating your rares for food as often as possible.
I hope this helps...
RM
[This message has been edited by ReadyMan (edited 05-11-2004 @ 02:01 AM).]