Author |
File Description |
DarthDementous |
Posted on 12/06/05 @ 05:49 PM
File Details |
Clone Campaigns required?: |
Yes |
Style: |
Mix |
A NEW KIND
In this scenario, you'll play as Max S. Washington, a member of DIG (Devastation Investigation Group), a special team that is sent to investigate strange happenings. You and your team is sent to investigate an incident at a facility belonging to a company called NORMIS. On your way there, your team's helicopter crashes into a lake and you must make contact with your team aswell as investigate the strange occurances at the NORMIS facility.
NOTE-USING CHEATS WHILE PLAYING THIS SCENARIO CAN MESS UP GAMEPLAY. THE ONLY SAFE CHEAT TO USE WHIL PLAYING THIS SCENARIO IS 'forcesight'. THANK YOU. |
Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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piemaster |
Posted on 12/10/05 @ 04:26 AM
Hmm..... Sound intresting I will leave a real review when I play it. |
System Error (id: Bonehead) |
Posted on 12/10/05 @ 03:51 PM
Aye carumba. This scenario wasn't really good :(
Playability: 2
Sure it was playable, but it was too simple. You move, you shoot, move, shoot. And it was way too short for it being so easy.
Balance: 1
I was expecting a lot harder. Too easy. I blasted through this in about 10 minutes.
Creativity: 1
Basic. You shoot, you kill, you move.
Map Design: 1
There was little eye candy at all. The terrains didn't mix properly. There were parts where it was sore to your eyes.
Story/Instructions: 1
You didn't really know what the objectives were, and the History, Recon, and Intelligence were the same thing.
Additional Comments:
This game has so much potential. See a few other scenarios, such as TVS' Shadows of the Empire Campaign or Bendak's Black Mesa North Demo, then tune up your scenario. |
NotLukesFather |
Posted on 12/24/05 @ 11:10 AM
Stop telling everyone to check your crappy scenario in other people's files, idiot. |
DarthDementous
File Author |
Posted on 12/25/05 @ 07:14 PM
There will be none of that, Notlukesfather, or whoever you are. |
Bendak |
Posted on 12/30/05 @ 03:31 PM
You suck, we all hate you now thx to your crappy advertising. It will only let ppl hate you more. |
Admiral Fowler |
Posted on 01/10/06 @ 02:48 PM
Man, Bendak really must be angry if he's using bad grammar... |
Admiral Fowler |
Posted on 03/02/06 @ 09:58 PM
There are so many words in the world to describe things with. This scenario only needs one - Crap. |
DarthDementous
File Author |
Posted on 03/02/06 @ 11:17 PM
That was really mean Fowler. I'm only 12. Cut me some slack.It was my first scenario too.[Edited on 03/02/06 @ 11:18 PM]
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DarthDementous
File Author |
Posted on 04/08/06 @ 08:49 PM
I AM MAKING A 'SPECIAL EDITION' VERSION OF A NEW KIND. TO LEARN MORE ABOUT THE SPECIAL EDITION, GO TO THE SCENARIO EDITOR FORUMS AND SEARCH FOR 'A NEW KIND ----- SPECIAL EDITION'. |
NickBarry |
Posted on 05/28/06 @ 10:09 AM
Playability: 1
It was too easy, and, in some places, hard to understand--the writing went too fast.
On your triggers for "display instructions," change the timer box from 10 to 20.
Balance: 1
It was too easy and half of the gammoreans were allies.
Creativity: 4
You have a great idea behind it.
Map Design: 2
It was pretty good. I gave it a 2 because a 3 would bring up the total rating too much.
Story/Instructions: 3
Great story, but, as I said, gthe instructions went away too soon and most were vague.
Additional Comments:
Near the end, I couldn't figure out what to do. When you test, you should try to look at all of the wrong paths, ones that a player might take and get stuck in. Try to fix some of that.
. Try to stay away from rpg scenarios.[Edited on 05/28/06 @ 10:10 AM]
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