Golk
Skirmisher
posted 05-28-06 02:43 PM EDT (US)
Banks hav been seen by some as useless as they provide an equivalent of 6 vils for 700 rescources. However this is not the banks advantage, its that it is an infinite source of coin, like a plantation, essentially a bank is 6 vils for 350f and a plantatiion for only 350w.
OpenAmp
Banned
posted 05-28-06 03:06 PM
EDT (US)
1 / 41
it's 4.5 vills. banks ain't that great.
MoNo Ager
Skirmisher
posted 05-28-06 04:49 PM
EDT (US)
4 / 41
Also saving you the 800w for plantations later on.
Habin8er
Skirmisher
posted 05-29-06 03:16 PM
EDT (US)
21 / 41
Banks make it easy to build more artillery than your opponents, especially with 8 banks in late game.
NemesisHunter
Skirmisher
posted 05-29-06 07:38 PM
EDT (US)
22 / 41
Think of building a bank as getting 4 villiagers WHILE producing villiagers out of your tc. I think the dutch could get an advantage early on in "villiager population" if you include each bank as 4.5 villiagers.