Gastropod
Squire
(id: Tyretian)
posted 04-20-15 01:41 PM
CT (US)
4 / 9
I'd agree with HockeySam about Huskarls, they are definitely my favourite Unique Unit due to being very cheap and quick and reliable at taking down buildings, but the spot is closely followed by the War Elephant and Chu-Ko-Nu. Honestly though I don't play enough civs to accurately make a choice about a least favourite civ to play as, but to play against I think it has to be the Mongols. Siege Onagers and Mangudai are so annoying!
aidenpons
Squire
posted 05-22-15 10:52 PM
CT (US)
9 / 9
My favourite civilisation is the Koreans. Maybe I can't master anything other than Post-Imperial Sea Bombardment, but there's a reason:
Although their Turtle Ships are EXPENSIVE (sheesh, I think they cost more that the War Elephant?) they're also utterly deadly. People say you need Galleons as a backup: I just say you need a micro-manager and some flanking skills. If you're outnumbered 1:5 but you have them surrounded, you'll emerge victorious.
Plus, they make great anti-ram (and trebuchet) weapons on fords. They kill nearly all units in two hits.
Oh, and they're great meatshields for Cannon Galleons (though annoyingly Koreans can't get Elite Cannon Galleon).
They're slow, yes, but using good flanking you can manoeuvre to bash enemy navies.
It's also fun to troll (the AI in particular) by countering a War Galley Rush by stuffing about three Turtle Ships in your various docks, and then emerging them all at once. >:P
On the side of the War Wagons: They don't make good get-out-there fighters, as Halbediers massed in large amounts will do annoyingly high damage. Skirmishers are largely ineffective thanks to really high pierce armour.
And aside from cavalry, which I've never been able to use effectively (I leave them for two seconds and they're all dead) there's nothing they're BAD at.
My least favourite civilisation is the Franks. I have not found a single use for Throwing Axemen (yes, they're good versus other infantry spam but the problem is getting them in large enough amounts). Plus, their main bonus: Knight-line units have more health is a waste of time when it comes to Halberds, as Paladins don't actually have attack bonuses vs anything.