AFFA the Cleric
Squire
posted 04-02-15 02:20 PM
CT (US)
8 / 179
Jan, this Mod looks intresting, but I need 2 information about that:
1_Why the France is called Francia (that sound perfect as italian translation)
2_The mushrooms research in the above screenshot, I don't understand the description, how the storehouse work? Maybe it produce slowly amount of food like a reling in a church, or it work like a market by increasing the amount of food taken/brought to the storehouse from a trade cart?
Jan dc
Squire
(id: Den cekke)
posted 04-02-15 04:42 PM
CT (US)
11 / 179
Userpatch 1.4 although I think you can use 1.0c as well. I haven't used any of the new AI or trigger features from up yet.
Filthydelphia
Squire
(id: Al_Kharn the Great)
posted 04-02-15 08:57 PM
CT (US)
13 / 179
Looks good. Nice to see the dark ages represented so well.
Jan dc
Squire
(id: Den cekke)
posted 04-03-15 06:04 PM
CT (US)
14 / 179
Added quest items (see screenshots original post).
Jan dc
Squire
(id: Den cekke)
posted 04-06-15 07:30 AM
CT (US)
18 / 179
Fixed it. It was indeed the ship attribute :P. I updated the screenshots so make sure to check them.
todler
Squire
posted 04-06-15 12:00 PM
CT (US)
23 / 179
Great work with the icons and the beehive!
Mahazona
Squire
posted 04-09-15 07:41 AM
CT (US)
27 / 179
Unit looks cool but a little too fast for the idle.
DJeronimo
Banned
posted 04-09-15 08:31 AM
CT (US)
29 / 179
this is a very beautifull unit! have a nice time creating it!
Mahazona
Squire
posted 04-12-15 11:49 AM
CT (US)
35 / 179
The spear looks shorter in the dying frames and I feel the walking needs a little more work.The shield seems to be a little too much lowered and the spear carrying position seems better for a sword or axe.