I'm pretty sure many people who knew me here from years back would be surprised by this, but yes I have returned to modding this game. Well, sort of actually. These days I have been brushing up on my 3d modeling skills and learning how to use a variety of 3d modeling programs because I hope to have a job as a 3d modeling artist one day. In the near future I will be putting together a portfolio of my work. But at the same time I decided to return to my roots a bit and do some modding work for this game again, which I still hold near and dear to my heart and has been kept alive and trucking all these years(Hats off to Cysion and the Forgotten Empires team for that).
For the last several weeks I've been learning Blender through various tutorials on Youtube and when I've gotten comfortable enough to create my own work, I decided to model a medieval Russian cathedral to use as a new Slavic wonder, because as much as I appreciate what the FE team has done to incorporate my old Russian mod work into their expansion(albeit heavily modified), I never did like the building they used for the Slavic wonder. And besides, that building is not really from the medieval era, but from the 17th-18th centuries. I don't understand why they used that wooden church instead of a real medieval structure.
I decided to base my wonder on the Dormition Cathedral in Vladimir, Russia. You can read about and see a photo of it on Wikipedia and Google several other photos of it.
Here is a large render of my finished model:
https://gyazo.com/3eecf20f636c65a5b4fe22ae50050faf
Lately I've been catching up with the times with AoK: HD and its Forgotten expansion(still haven't yet gotten African Kingdoms) and I've been learning how mods are applied to this latest incarnation of the game. I've also been learning to use the latest version of AGE and Turtle Pack(love this thing, much more efficient than MPS hehe). So here is my Slavic wonder in game.
I plan on publishing this mod on Steam soon, although I am concerned about the snow graphics. Need to learn how to switch those around so that they fit the right areas of the building.
For the last several weeks I've been learning Blender through various tutorials on Youtube and when I've gotten comfortable enough to create my own work, I decided to model a medieval Russian cathedral to use as a new Slavic wonder, because as much as I appreciate what the FE team has done to incorporate my old Russian mod work into their expansion(albeit heavily modified), I never did like the building they used for the Slavic wonder. And besides, that building is not really from the medieval era, but from the 17th-18th centuries. I don't understand why they used that wooden church instead of a real medieval structure.
I decided to base my wonder on the Dormition Cathedral in Vladimir, Russia. You can read about and see a photo of it on Wikipedia and Google several other photos of it.
Here is a large render of my finished model:
Lately I've been catching up with the times with AoK: HD and its Forgotten expansion(still haven't yet gotten African Kingdoms) and I've been learning how mods are applied to this latest incarnation of the game. I've also been learning to use the latest version of AGE and Turtle Pack(love this thing, much more efficient than MPS hehe). So here is my Slavic wonder in game.
I plan on publishing this mod on Steam soon, although I am concerned about the snow graphics. Need to learn how to switch those around so that they fit the right areas of the building.