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Scenario Design
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Topic Subject: Need playtesters? Want a review? Look here!
posted 13 January 2005 07:44 AM EDT (US)   
Please go here now.
Could one of the moderators please unstick and close this?
Thank you.

updated on 28 January 2005

If you are in need of playtesters to test your current project, please fill in the form given below, so I can put the information in the main post, so the playtesters can easily seek out the works that need to be playtested.

If you want to playtest a project, say which one you want to playtest, so I can update the main post with that information, in order to keep things more organised.

If you are in need of review for a project you already uploaded to AoMH's download section, please fill in the form given below, so I can update the main post and keep things more organised.

If you want to review a project, say which one you want to review, so I can update the main post with that information, in order to keep things more organised.
(Also consult AoMH's review guide)

Please note that playtesting a project or writing a decent review, takes some time, so please be patient when reviewers cannot give you a review within a day.

Project's name:
Author's nickname:
Playtesters wanted/review wanted:
Multiplayer/singleplayer:
Link of the download OR email-adress:
Number of players (only applies to multiplayer):
Estimated time to play trough the scenario/campaign:
Scenario/campaign style (build & destroy; RPG; etcetera):

Note: when you have acquired enough playtesters and/or reviewers, please indicate this in a reply to the thread, so your project can taken from the lists. Thank you.

-----------------------------------------------------------

Projects to be playtested

Project's name: War for Valor
Author's nickname: Fog_Drake
Multiplayer/singleplayer: singleplayer
Email-adress: tuomo_pakkala@hotmail.com
Estimated play-time: 15+ minutes
Scenario/campaign style: B&D
Playtesters: sziggi

Project's name: Gargosa city (only one third finished; early playtesting)
Author's nickname: sziggi
Multiplayer/singleplayer: singleplayer
Email-adress: sziggi@hotmail.com
Estimated play-time: 30+ minutes (on easy)
Scenario/campaign style: RPG
Playtesters: Zargax;Fog_Drake

Project's name: The Island of Feerei (v2)
Author's nickname: ATTEcLiPsE1
Multiplayer/singleplayer: singleplayer
Email-adress: att.151@gmail.com
Estimated play-time: 1 hour (for thorough playtesting)Scenario/campaign style: RPG
Playtesters: none at the moment

-----------------------------------------------------------

Projects to be reviewed

None at the moment

[This message has been edited by Theris264 (edited 01-30-2005 @ 04:25 PM).]

Replies:
posted 13 January 2005 10:03 AM EDT (US)     1 / 28  
Name: Invading
Project's name: War for Valor
Link of the download OR email-adress: tuomo_pakkala@hotmail.com
Estimated time to play trough the scenario/campaign: 15+ minutes
Scenario/campaign style (build & destroy; RPG; etcetera): B&D
additional comments: I will (try to) finish it tomorrow (friday) and then I'll let to playtest it.
posted 13 January 2005 10:42 AM EDT (US)     2 / 28  
Hey, nice idea for a thread, Theris!
posted 13 January 2005 10:58 AM EDT (US)     3 / 28  
I updated the main post.
@Fog_Drake: With name I meant the author's name (you) (now fixed in the main post). So I took War for Valor as your project's name. Is that right, or wat it Invading?
Thanks for the nice comment, The Muppet.

Theris264
former Age of Mythology Heaven and Age of Empires III Heaven forumer||former member of Ambition Designs
"An eye for an eye, and the whole world goes blind" -Gandhi
posted 13 January 2005 12:39 PM EDT (US)     4 / 28  
Really good and useful idea. I think you should include player count (for mp scenarios) in project information.

Live and let die!
posted 13 January 2005 01:15 PM EDT (US)     5 / 28  
ohh.. I thought you meant the scenario's name :P when I posted this there read only "name" so I couldn't know that.. anyway it seems to be correct now. Great topic btw.
I hope I get many playtesters, I'm sick tired to test my own scenarios..
oh and I'm not sure about the time, at least my friend played it in like 18 minutes or so..

-drake-

posted 13 January 2005 03:02 PM EDT (US)     6 / 28  
say theris, how about making one thread for playtesting and reviews request? that way there wont be so many sticky threads

Auron: || Aurons Site || Aurons AoM:TT Creations || MY POETRY WEBSITE ||
posted 13 January 2005 03:54 PM EDT (US)     7 / 28  
Project's name: gargosa city (early testing first third of map)
Author's nickname: sziggi
Multiplayer/singleplayer: singleplayer
Email-adress: sziggi@hotmail.com
Estimated play-time: 30+ minutes on easy
Scenario/campaign style: rpg
Playtesters:
Looking for: overall playability and feel of mechanics, and bugs, (not yet story driven).


edit:willing to test for testers iynwim

[This message has been edited by sziggi (edited 01-13-2005 @ 03:56 PM).]

posted 13 January 2005 04:08 PM EDT (US)     8 / 28  
Many thanks to Auron_ for the review idea, and to Elpea for stickying this.

Theris264
former Age of Mythology Heaven and Age of Empires III Heaven forumer||former member of Ambition Designs
"An eye for an eye, and the whole world goes blind" -Gandhi
posted 13 January 2005 04:57 PM EDT (US)     9 / 28  
I am willing to playtest or review single-player stuff (e-mail available upon request.)
posted 13 January 2005 04:57 PM EDT (US)     10 / 28  
Nice thread Theris.
posted 13 January 2005 11:43 PM EDT (US)     11 / 28  
no problem duder

I have a question i've been wondering about...

my guide to setting Elevations higher than normal, has anyone found it usefull and actually try it out?(link in siggy)

The only person who actually read it and learn it was Bluedragon who contacted me by email, and another guy who asked me and i accidenly deleted his email. also, in the download section i haven't got a single comment, and the thread to my guide was expired


i know is silly to someone reviewing the guide(but yet again i dont have a problem with it), but i wish some feedback about it instead of a review. The guide works perfectly, and even was tested by Matei, and is detailed.. I just want to hear some feedback, and i'll appreciate it

regards
Auron


Auron: || Aurons Site || Aurons AoM:TT Creations || MY POETRY WEBSITE ||

[This message has been edited by Auron_ (edited 01-13-2005 @ 11:46 PM).]

posted 14 January 2005 06:52 AM EDT (US)     12 / 28  
Just let me know if you want to playtest that my scenario - It's ready now.
posted 14 January 2005 08:17 AM EDT (US)     13 / 28  
Why would we want higher elevations tho?
posted 14 January 2005 08:29 AM EDT (US)     14 / 28  
well, to make realistic cliffs.

for instance, in one of the scenarios in the fall of the trident campaign, ES used this technique to make realistic cliffs in an underworld map type.

I think BlueDragon wanted to learn this so she could make a minitas tirith scenario since the default elevation isnt high enough...for the M/M project.

and finally, there have been some people asking around how to do this, so if they are interested they can just read it out, and actually, i wrote all the scripting, you just have to copy/paste into .XS and .XML files.


Auron: || Aurons Site || Aurons AoM:TT Creations || MY POETRY WEBSITE ||

[This message has been edited by Auron_ (edited 01-14-2005 @ 08:31 AM).]

posted 14 January 2005 09:57 AM EDT (US)     15 / 28  
Hi Zargax send me your e-mail sziggi@hotmail.com and i'll send you back the map. Its pretty fun.

Fog_Drake if youll look at 'gargosa city' I'll do a check on
'War for Valor' just send it to me.

Any intrested can e-mail me and Ill forward you the map.

posted 15 January 2005 06:08 AM EDT (US)     16 / 28  
@sziggi:
sure, I'll take a look.

-drake-

posted 15 January 2005 10:06 AM EDT (US)     17 / 28  
got it, sent one along. I'll e-mail the feed back.


edit: just sent report. good work!

[This message has been edited by sziggi (edited 01-15-2005 @ 12:48 PM).]

posted 15 January 2005 10:39 PM EDT (US)     18 / 28  
Project's name: The Island of Feerei V2
Author's nickname: ATTEcLiPsE1
Playtesters wanted/review wanted: Playtesting
Multiplayer/singleplayer: Singleplayer
Link of the download OR email-adress: att.151@gmail.com
Number of players (only applies to multiplayer): n/a
Estimated time to play trough the scenario/campaign: approx. 30 minutes to complete everything in there so far, if you know where everything is.
Scenario/campaign style (build & destroy; RPG; etcetera): RPG

-=*Put this in your sig if you or a friend has survived or was killed in a Pokemon battle.*=-
-=Eyecandy & Screenies=-
-=Join the Effort! Community Campaign!=-
-=Email me at: att.151(at)gmail(dot)com=-
-=My AoM:TT Tag=-
posted 16 January 2005 04:18 PM EDT (US)     19 / 28  
updated; please note the following:

Quoted from the main post:

Note: when you have acquired enough playtesters and/or reviewers, please indicate this in a reply to the thread, so your project can taken from the lists. Thank you.


Theris264
former Age of Mythology Heaven and Age of Empires III Heaven forumer||former member of Ambition Designs
"An eye for an eye, and the whole world goes blind" -Gandhi
posted 16 January 2005 08:52 PM EDT (US)     20 / 28  
Sorry, but is it possible for you to edit my playtest thing and push it forward a month (2/20-ish/05)? Thanks.

-=*Put this in your sig if you or a friend has survived or was killed in a Pokemon battle.*=-
-=Eyecandy & Screenies=-
-=Join the Effort! Community Campaign!=-
-=Email me at: att.151(at)gmail(dot)com=-
-=My AoM:TT Tag=-
posted 17 January 2005 01:52 AM EDT (US)     21 / 28  
ATTEcLiPsE1, I deleted your project from the list. Please post a new reaply when you want me to put it up there again. Thank you.

Theris264
former Age of Mythology Heaven and Age of Empires III Heaven forumer||former member of Ambition Designs
"An eye for an eye, and the whole world goes blind" -Gandhi
posted 26 January 2005 00:55 AM EDT (US)     22 / 28  
Looking for three solid testers for finished scn. Expert players for hard diff. Hour and a half test. Earn a spot in the credits.
posted 26 January 2005 02:25 AM EDT (US)     23 / 28  
I could
Somehow I didnt get that file I was supposed to playtest earlier.

-drake-


Current Projects:
War for Valor Campaign Project - 23% complete

Drake Creations

posted 26 January 2005 11:50 PM EDT (US)     24 / 28  
Fog_Drake hey. Sorry u didn't get the file. Think I'll roll the dice and release it on my own testing. I tried my best to break it, yet theres always something. Anyways thanks for the intrest. Happy scenario building_szig
posted 27 January 2005 05:48 PM EDT (US)     25 / 28  
Project's name: The Island of Feerei v2
Author's nickname: ATTEcLiPsE1
Playtesters wanted/review wanted: 2 - 3
Multiplayer/singleplayer: Singleplayer
Link of the download OR email-adress: att.151@gmail.com
Number of players (only applies to multiplayer):
Estimated time to play trough the scenario/campaign: around an hour for a thourough playtest
Scenario/campaign style: RPG

Thanks, Theris. Heh, you would be a good n' fair mod.


-=*Put this in your sig if you or a friend has survived or was killed in a Pokemon battle.*=-
-=Eyecandy & Screenies=-
-=Join the Effort! Community Campaign!=-
-=Email me at: att.151(at)gmail(dot)com=-
-=My AoM:TT Tag=-
posted 28 January 2005 06:57 AM EDT (US)     26 / 28  
added.

Theris264
former Age of Mythology Heaven and Age of Empires III Heaven forumer||former member of Ambition Designs
"An eye for an eye, and the whole world goes blind" -Gandhi
posted 30 January 2005 04:38 PM EDT (US)     27 / 28  
Please go here now.
Could one of the moderators please unstick and close this?
Thank you.


Theris264
former Age of Mythology Heaven and Age of Empires III Heaven forumer||former member of Ambition Designs
"An eye for an eye, and the whole world goes blind" -Gandhi
posted 30 January 2005 05:41 PM EDT (US)     28 / 28  
Done.

Can you do the Double Yoda?
A sexual move, where you do a double backflip, insert your penis into the orifice of choice, and scream, "Afraid are you?"
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