Since there are few readers on my earlier threads to take them further than a few replies, I'll just start a new one to update my "House of Brutii" AAR after a few days' inaction. As of the end of the last update to Part III, I had set up the army of Titus Brutus for an attempt at the Greek city of Thermon at the end of Turn 55 (Winter, 243 BC), but was forced to withdraw and chose instead to redeploy him (via the biremes to which he had retreated nearby) behind enemy lines against the army of Nicanor the Lewd near the border with Epirus...
Progress
Turn 56 (Summer, 242 BC) began with these starting reports:
Now, before I had advanced from Turn 55, I had Titus Brutus and his full-stack army besieging Thermon. It was then that the Greeks turned the tables with a force fairly strong compared to his, and I was forced to choose to withdraw from the battle, at which point Titus retreated back to the bireme fleet which had dropped him off at the town. I now had him with Cassius and the rest of his army camped out in the hills south of where Nicanor the Lewd was waiting. I brought up the reinforcements formerly under Captain Appius from the northwest join the battle, now led by Captain Lentulus.
The Greek Cities had Doros of Sparta returning to the field of battle in support of his kinsman during this battle. I was in a position to kill two birds with one stone, so to speak...
I had Titus's army in the 3-line arrangement that I'd come to use over the course of this campaign, except that I now placed both Titus and Cassius's heavy cavalry bodyguard units behind the right flank. Prior to that, I'd have Titus commanding from the center while Cassius would be all by himself on the right.
As I sought place to start the battle, I decided that a hilltop near the edge of the battle map would make a good spot. As it turned out to be the case, I got a mixed bag: the main army led by Nicanor was defending a hilltop on the far corner, but Doros's reinforcements were entering the battle map from the right, where I could easily cut him off and strike before he could get his forces in order.
As his army raced to their position to confront Doros's reinforcements, I ordered Titus and Cassius forward to deliver a few opening blows. It was quite obvious that Doros was caught off-guard by my sudden move. I was to make sure that he would never get to aid his kinsman.
After a stout contest, Doros was brought down!
While I had Titus's men taking care of the rest of Doros's units, I could see that Captain Lentulus was making a suitable impression on Nicanor's men. However, that wasn't going to last very long. At the very least, I wanted him to hold Nicanor's men in place until I could regroup my units to march up to the hill that the enemy defended.
Doros's men turned out to be stronger than I thought. It must've been their being armored hoplites. I had to pull in a unit of hastati and principes to cast a few volleys ofpila into them while they were drawn into position, and follow up with a little contest against Titus's mercenary hoplites. In the background, Lentulus's units on the opposite hilltop were beginning to be worn down by the armored hoplites in Nicanor's army.
That took longer than I wanted it to. Lentulus's men practically melted away, save for a few who were able to stay on the field long enough to inflict a few more casualties on Nicanor's troops. Titus now had to march his entire army over to where the Greeks now waited.
Nicanor was very well worn out. His hoplites' ranks looked a bit worn out, but he still had some fairly intact units in his line. Nicanor himself was the only cavalry left -- practically all of his bodyguards were gone.
Sending Titus and his cavalry past the enemy ranks to cover their flanks and strike at the peltasts in their rear, I saw to it that Nicanor became equite feed.
Drawing Titus's infantry whosepila had not been depleted forward, I had them pick off those hoplite units that ventured to close in on the Roman lines. The mercenary hoplites and principes pinned down those units for the cavalry to try and charge into. However, it was on one of those charges that I received a rather nasty surprise -- Titus was killed while leading one such charge!
I was eventually able to crack the rest of Nicanor's men who held out, but not without great cost. Cassius had taken the lead with the remainder of Titus's men, and I was careful not to use him too openly against the armored hoplites until all of them had been broken and routed. From that point out, it was mostly the cavalry and light troops racing to take out as many of the routers as possible until the field was cleared.
It was a clear victory. Yet, for all that, I had the feeling like I would understand what King Phyrrus was supposed to have said of this sort of costly win: "Two more such victories, and I am finished!"
Titus was dead. Cassius had inherited his role as the commander of the army of Epirus. At least Nicanor and Doros were both gone -- Aphrodite would have to do without his services from here on out.
That battle was done. Now it was time to advance the turn. Among the EOT messages that I received were the announcements that Cassius Brutus now received the credit for routing the Greek armies, as well as gaining a command star for his role in leading the relics of Titus's army in turning things around.
The starting messages for Turn 57 (Winter, 242 BC):
I turned Cassius immediately to the problem at hand. Euenus had returned to lay siege to the city of Apollonia and add one more such prize to his record. He had reinforcements coming with a pair of ballistas units in their stack, so the Macedonians were serious about this one. I scrambled what units I could, sending for reinforcements from Italy.
I moved Admiral Cornelius with his new 2-bireme fleet over to blockade the port of Corinth. His replacement for maintaining the blockade of Thermon was Admiral Gaius with 3 biremes, having just dropped off the reinforcements (a unit each of equites and principes) for Cassius en route.
Everything was in place for breaking the siege of Apollonia.
The odds were significantly in Cassius's favor here. While Amulius's garrison would be coming up as reinforcements, I stood a good chance of delivering a significant blow to Macedonian ambitions here. Cassius's army was immediately arranged into a modified 3-line wedge.
Amulius's reinforcements were right behind Cassius as his forces deployed and raced over to the crest of a nearby hill, where the Cretan archers behind his line were able to release a few volleys into whatever units in Euenus's army came within range. I was fully expecting him to try his luck against my forces.
Now imagine my surprise when Euenus just...walked away. In fact, almost all of the Macedonians quit the battle. Only the pair of ballistas appeared determined to start fighting.
That was, until they saw four squadrons of Roman cavalry galloping straight towards them...
The result was a clear victory, however light the casualties were inflicted upon the Macedonians. At least they had to wait and drag over another new unit of siege weapons or two...
It was time to advance the turn again. An EOT battle message popped up, indicating that the Macedonians had deployed a trireme against Admiral Cornelius's two biremes blockading Corinth.
A clear defeat -- although capable of inflicting some damage, two biremes were no match for a single trireme in an even contest.
Subsequently, Admetos decided to go out and take on the 3-bireme fleet Admiral Gaius had blockading Thermon.
So much for the Macedonian's confidence in his shipmates... Gaius got a clear victory and was able to maintain the blockade.
Turn 58 (Summer, 241 BC) saw these starting messages:
I took stock of the situation in Epirus. There was still significant Macedonian presence nearby, with one large three-quarters stack under Captain Alketas, really strong in spearmen, passing through the region itself.
At this stage, my diplomat Caius Flaminius had reached Antioch, where he witnessed the siege of that Egyptian city by a Parthian army led by one Captain Vaumisa. I kept him in the vicinity to keep an eye on the progress of the siege, since this could determine whether or not Egypt becomes a dominant faction in the east.
On this turn, I started thinking about passing on some of faction leader Aulus Brutus's better retinue characters to the nearest available family member. I'd let him keep the pet idiot, of course, but someone was going to need that quartermaster and priestess of Juno.
While the two governors, Aulus and Vibius were out holding their business meeting, Tarentum was visited by a Macedonian diplomat named Perdicas of Ambracia. He came up with the usual demand: "Become our protectorate!"
Again. The good citizens of the city slammed the door in his face. Good job, citizens!
The time came to advance the turn again. This time, I really got a surprise...
A CRUSHING DEFEAT? Somehow, I wonder if the two admirals were possessed by the ghosts of Alexander the Great and King Darius the Third...
These were the starting messages for Turn 59 (Winter, 241 BC):
I took stock of the situation around Epirus once more. It seemed that the Macedonians had vacated the region, but I checked out the nearest units anyway. Admiral Admetos was still parked outside the port of Thermon, where he had just defeated Admiral Gaius's fleet. This looked like a perfect opportunity for some revenge... the only other Macedonian navy in the area was Kleitarxos with a depleted bireme.
Admiral Cornelius's replenished biremes were immediately sent to deal with the nearest target.
A clear victory! This made up for Gaius's destruction and gave me some satisfaction as I ended the session.What remained to be done now was to determine where I wanted Cassius to go, now that he had his army at full strength.
That would be the focus of my next session...
Turn 56 (Summer, 242 BC) began with these starting reports:
- The Senate was not happy with my lack of action on their latest assignment again (blockading Corinth), though I was delayed by the presence of Macedonian ships in my vicinity.
- My finances were good (a 735
denarii profit). - The market ordered for Croton was completed, giving me an additional recruitment building for spies as well as a slight boost to my income.
- Apollonia's new temple of Mars and militia barracks both enabled me to retrain existing town watch and hastati, as well as recruit a new hastati unit.
- My finances were good (a 735
Now, before I had advanced from Turn 55, I had Titus Brutus and his full-stack army besieging Thermon. It was then that the Greeks turned the tables with a force fairly strong compared to his, and I was forced to choose to withdraw from the battle, at which point Titus retreated back to the bireme fleet which had dropped him off at the town. I now had him with Cassius and the rest of his army camped out in the hills south of where Nicanor the Lewd was waiting. I brought up the reinforcements formerly under Captain Appius from the northwest join the battle, now led by Captain Lentulus.
- Titus Brutus (697 men) and
- Cpt Lentulus (500 men) versus
- Nicanor the Lewd (711 men) and
- Doros of Sparta (162 men)
- Cpt Lentulus (500 men) versus
The Greek Cities had Doros of Sparta returning to the field of battle in support of his kinsman during this battle. I was in a position to kill two birds with one stone, so to speak...
I had Titus's army in the 3-line arrangement that I'd come to use over the course of this campaign, except that I now placed both Titus and Cassius's heavy cavalry bodyguard units behind the right flank. Prior to that, I'd have Titus commanding from the center while Cassius would be all by himself on the right.
As I sought place to start the battle, I decided that a hilltop near the edge of the battle map would make a good spot. As it turned out to be the case, I got a mixed bag: the main army led by Nicanor was defending a hilltop on the far corner, but Doros's reinforcements were entering the battle map from the right, where I could easily cut him off and strike before he could get his forces in order.
As his army raced to their position to confront Doros's reinforcements, I ordered Titus and Cassius forward to deliver a few opening blows. It was quite obvious that Doros was caught off-guard by my sudden move. I was to make sure that he would never get to aid his kinsman.
After a stout contest, Doros was brought down!
While I had Titus's men taking care of the rest of Doros's units, I could see that Captain Lentulus was making a suitable impression on Nicanor's men. However, that wasn't going to last very long. At the very least, I wanted him to hold Nicanor's men in place until I could regroup my units to march up to the hill that the enemy defended.
Doros's men turned out to be stronger than I thought. It must've been their being armored hoplites. I had to pull in a unit of hastati and principes to cast a few volleys of
That took longer than I wanted it to. Lentulus's men practically melted away, save for a few who were able to stay on the field long enough to inflict a few more casualties on Nicanor's troops. Titus now had to march his entire army over to where the Greeks now waited.
Nicanor was very well worn out. His hoplites' ranks looked a bit worn out, but he still had some fairly intact units in his line. Nicanor himself was the only cavalry left -- practically all of his bodyguards were gone.
Sending Titus and his cavalry past the enemy ranks to cover their flanks and strike at the peltasts in their rear, I saw to it that Nicanor became equite feed.
Drawing Titus's infantry whose
I was eventually able to crack the rest of Nicanor's men who held out, but not without great cost. Cassius had taken the lead with the remainder of Titus's men, and I was careful not to use him too openly against the armored hoplites until all of them had been broken and routed. From that point out, it was mostly the cavalry and light troops racing to take out as many of the routers as possible until the field was cleared.
It was a clear victory. Yet, for all that, I had the feeling like I would understand what King Phyrrus was supposed to have said of this sort of costly win: "Two more such victories, and I am finished!"
- Titus Brutus (439 kills, 506 of 697 men remaining);
- Cpt Lentulus (368 kills, 181 of 500 men remaining);
- Nicanor the Lewd (572 kills, 35 of 711 men remaining);
- Doros of Sparta (11 kills, 31 of 162 men remaining)
- Cpt Lentulus (368 kills, 181 of 500 men remaining);
Titus was dead. Cassius had inherited his role as the commander of the army of Epirus. At least Nicanor and Doros were both gone -- Aphrodite would have to do without his services from here on out.
That battle was done. Now it was time to advance the turn. Among the EOT messages that I received were the announcements that Cassius Brutus now received the credit for routing the Greek armies, as well as gaining a command star for his role in leading the relics of Titus's army in turning things around.
The starting messages for Turn 57 (Winter, 242 BC):
- The Senate assigned my faction a new mission -- another attempt at blockading Corinth.
- Macedon had laid siege to the garrison at Apollonia.
- The financial report showed a significant profit (2,210
D). - Titus Brutus received his hero's burial.
- Vibius Brutus was married to Marciana at Tarentum
- The wooden wall ordered for Apollonia was completed just before the Macedonian army arrived to lay siege to the city.
- The recruitments for the turn: principes (Tarentum), peasants (Croton), and hastati (Apollonia)
- Macedon had laid siege to the garrison at Apollonia.
I turned Cassius immediately to the problem at hand. Euenus had returned to lay siege to the city of Apollonia and add one more such prize to his record. He had reinforcements coming with a pair of ballistas units in their stack, so the Macedonians were serious about this one. I scrambled what units I could, sending for reinforcements from Italy.
I moved Admiral Cornelius with his new 2-bireme fleet over to blockade the port of Corinth. His replacement for maintaining the blockade of Thermon was Admiral Gaius with 3 biremes, having just dropped off the reinforcements (a unit each of equites and principes) for Cassius en route.
Everything was in place for breaking the siege of Apollonia.
- Cassius Brutus (728 men) and
- Amulius Brutus (195 men) versus
- Euenus (606 men)
- Cpt Cleades (92 men)
- Amulius Brutus (195 men) versus
The odds were significantly in Cassius's favor here. While Amulius's garrison would be coming up as reinforcements, I stood a good chance of delivering a significant blow to Macedonian ambitions here. Cassius's army was immediately arranged into a modified 3-line wedge.
Amulius's reinforcements were right behind Cassius as his forces deployed and raced over to the crest of a nearby hill, where the Cretan archers behind his line were able to release a few volleys into whatever units in Euenus's army came within range. I was fully expecting him to try his luck against my forces.
Now imagine my surprise when Euenus just...
That was, until they saw four squadrons of Roman cavalry galloping straight towards them...
The result was a clear victory, however light the casualties were inflicted upon the Macedonians. At least they had to wait and drag over another new unit of siege weapons or two...
- Cassius Brutus (32 kills, all 728 men remaining);
- Amulius Brutus (no kills, all 195 men remaining);
- Euenus (no kills, 598 of 606 men remaining);
- Cpt Cleades (no kills, 68 of 92 men remaining)
- Amulius Brutus (no kills, all 195 men remaining);
It was time to advance the turn again. An EOT battle message popped up, indicating that the Macedonians had deployed a trireme against Admiral Cornelius's two biremes blockading Corinth.
- Adm Cornelius (41 men on 2 biremes) versus
- Adm Admetos (31 men on 1 trireme)
A clear defeat -- although capable of inflicting some damage, two biremes were no match for a single trireme in an even contest.
Subsequently, Admetos decided to go out and take on the 3-bireme fleet Admiral Gaius had blockading Thermon.
- Adm Gaius (61 men on 3 biremes) versus
- Adm Admetos (27 men on 1 trireme)
So much for the Macedonian's confidence in his shipmates... Gaius got a clear victory and was able to maintain the blockade.
Turn 58 (Summer, 241 BC) saw these starting messages:
- The Senate assigned me a new mission -- take Thessalonica (uh, really?).
- I did get a nice little 1,000
denarii reward for finally blockading Corinth after two failed attempts (apparently, you just have to be holding it until someone comes along to knock you off). - My finances were 144
D in the red for the turn. - A new bireme crew was recruited at Apollonia to shore up the navies.
- I did get a nice little 1,000
I took stock of the situation in Epirus. There was still significant Macedonian presence nearby, with one large three-quarters stack under Captain Alketas, really strong in spearmen, passing through the region itself.
At this stage, my diplomat Caius Flaminius had reached Antioch, where he witnessed the siege of that Egyptian city by a Parthian army led by one Captain Vaumisa. I kept him in the vicinity to keep an eye on the progress of the siege, since this could determine whether or not Egypt becomes a dominant faction in the east.
On this turn, I started thinking about passing on some of faction leader Aulus Brutus's better retinue characters to the nearest available family member. I'd let him keep the pet idiot, of course, but someone was going to need that quartermaster and priestess of Juno.
While the two governors, Aulus and Vibius were out holding their business meeting, Tarentum was visited by a Macedonian diplomat named Perdicas of Ambracia. He came up with the usual demand: "Become our protectorate!"
Again. The good citizens of the city slammed the door in his face. Good job, citizens!
The time came to advance the turn again. This time, I really got a surprise...
- Adm Gaius (60 men on 3 biremes) versus
- Adm Admetos (19 men on one trireme)
These were the starting messages for Turn 59 (Winter, 241 BC):
- The financial report was 3,543
D in the red (lots of rebuilds, recruitments and build orders). - Recruitments on the turn included: principes (Tarentum), biremes (2 including one retrained unit, Croton), equites (retrained, Tarentum) and hastati (retrained, Apollonia).
- A major development in the war against Macedon and the Greek Cities -- the two factions declared an alliance!
- A puzzling development was the ceasefire signed with all the other Roman factions (
gens Julia, SPQR and gens Scipia) by the Greek Cities. - Recruitments on the turn included: principes (Tarentum), biremes (2 including one retrained unit, Croton), equites (retrained, Tarentum) and hastati (retrained, Apollonia).
I took stock of the situation around Epirus once more. It seemed that the Macedonians had vacated the region, but I checked out the nearest units anyway. Admiral Admetos was still parked outside the port of Thermon, where he had just defeated Admiral Gaius's fleet. This looked like a perfect opportunity for some revenge... the only other Macedonian navy in the area was Kleitarxos with a depleted bireme.
Admiral Cornelius's replenished biremes were immediately sent to deal with the nearest target.
- Adm Cornelius (41 men on 2 biremes) versus
- adm Admetos (17 men on 1 trireme)
A clear victory! This made up for Gaius's destruction and gave me some satisfaction as I ended the session.What remained to be done now was to determine where I wanted Cassius to go, now that he had his army at full strength.
That would be the focus of my next session...