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Topic Subject: Metroid - Residue
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posted 10-01-06 01:01 PM EDT (US)   
Raven Studios Presents...

[ I N T R O D U C T I O N ]

Whilst on the planet SR388 Samus is attacked by an unknown parisitic organism, later labelled the 'X-Virus'. She looses conciousnes in mid flight but was rescued by a BSL Vessel after being emergency ejected. The infection is at critical by the time she is transported to the Station, and Samus is near death. All of her Power Suit needs to be rebuilt due to the infestation, and the infected parts are stored away onboard the station in a capsule.

Whilst Samus was still unconcious onboard the Station however, things have taken a turn for the worse. Areas of the station have become infested by X-Virus from an unknown source and the station becomes evacuated. Even worse, a new evil has arrisen - an X clone of Samus originating from the Suit parts inside the capsule. It is now known as the 'SA-X'.

As you awaken inside the Medical Bay, confused, all that is left to greet you is a transmission from one of the Federation Captains detailing your mission...


[ F E A T U R E S ]

:: 'Cannon Unit' Genie Editing ::

The campaign features completely new and innovative genie editing never seen in any SWGB campaign before, curtosy of Genie Editor Master Joab. The genie mod allows the Hero (Samus Aran) to have two 'personalities'. In other words, he can morph into a ball anywhere and at any time. Whilst Samus can attack using a regular beam and is tougher than the Morph Ball, the morph ball can move faster and once collected, lay Power Bombs. These two personalities leave a lot of strategic choices open to the player, and also open up a whole bunch of new puzzles. To switch between Samus and the Morph Ball simply press the Deploy/Undeploy button as you would with a cannon.


:: Use up to 4 Weapons ::

Through the course of the 3 levels, you will obtain a total 4 Weapons. The weapons, in order of availability are as follows:

  • Regular Beam : Samus's regular weapon, the ammunition is infinite and no taunt needs to be pressed to activate. It is the default weapon, however will have little effect on tougher enemies.

  • Power Bombs : Only the Morph Ball can use this weapon, and its use is limited to over switches. The Power Bomb can kill in one, however normally requires timing and skillful placing. Power Bombs can also be used to clear asteroid hub that may be blocking the way. Unlike the Regular Beam, Power Bombs are limited and are found normally inside Power Up's (Droid Control Program). Power Bombs are layed using taunt '2'.

  • Plasma Beam Extension : The Plasma Beam Extension is a much more powerful beam than the Regular and can take out tougher enemies in a few shots. Again, the ammunition for this weapon is limited and is also found inside Power Up's. The Plasma Beam Extension is equipped using taunt '1' and once a shot is made, it will revert back to the Regular Beam to avoid accidental use.

  • Para Gas Extension : The Para Gas Extension emits a gas that will paralyze nearby foes for a short amount of time, making them much more vulnerable. Its ammunition is limited and can also be found inside Power Up's.


    :: Mixture Of Gameplay Styles ::

    The three levels of Metroid Residue are varied in gameplay styles. The first level (Demo level) is all RPG/Action, puzzle heavy gameplay. The second level is comprised of both Fixed Force, and Build and Destroy, as you take control of some Federation units, the scenario does however have occasional puzzles. The third level again, is back to the formular of the first level; mainly RPG/Action, puzzle heavy gameplay.


    :: Choose Your Attack Force ::

    In the fixed force part of the second level, you will be allowed to choose which units to take with you for your assault. You will have to 'buy' the units with food rations. Be carefull though, as you dont have much, so tactical decisions must be made.


    :: Innovative and Completely New Puzzles and Boss Battles ::

    The puzzles, in particular the ones in scenario 1 and 3 will require timing and a lot of skill with added pressure from enemies. The puzzles may even require you to retry them due to learning from mistakes.
    The campaign also features up to two Boss Battles on each scenario, all with completely new concepts, and take it from me; they are fun :P.


    [ S C R E E N S H O T S ]


    :: Interface Artwork ::

    Interface: [1]

    Objectives Box: [1]


    :: Level 1 (Demo) ::
    The B.S.L. Research Station

    Cutscenes: [1] [2]

    Objectives Box: [1] [2]

    Sector 1: [1] [2] [3]

    Security Droid Boss Battle: [1] [2]

    Sector 2 : Habbitation Area: [1] [2]

    'On The Run': [1] [2]

    Door Puzzles: [1] [2]

    Sector 4 : Sub-Zero Habbitation Area: [1]

    Space Pirate Boss Battle: [1] [2] [3]


    [ P R O G R E S S ]

    Scenario 1, the largest scenario and also the Demo scenario is about to be sent for final playtest, and so should appear in the download section any time in the next 4 weeks at most.
    On the other hand, levels 2 and 3 have little work done on them. I hope to have the full campaign ready for HGExpo, but this is of course dependant on when HGExpo starts.


    [ C R E D I T S ]

    :: Triggers and Map ::

    Sumo


    :: Story ::

    Nintendo (Parts of Metroid Fusion Storyline)
    Sumo


    :: Genie Editing ::

    Master Joab
    Sumo


    :: Morph Ball Graphics ::

    Sirus Fett

    :: Playtesting ::

    Bendak
    Revan
    Empire Of Darkness
    Lord Plaguies
    Master Joab
    Bryl
    Sirus Fett


    :: Sounds/Music ::

    Half-Life + Half-Life 2 Music - Bendak
    Relics of the Chozo Metroid soundtrack remix
    And Sounds used from a variety of other campaigns


    SUMO
    All the bills go by and, initiatives are taken up
    By the middle, there ain't gonna be any middle any more
    And the cross I'm bearing home, ain't indicative of my place
    Left the porch
    Left the porch

    [This message has been edited by Sumo (edited 10-14-2006 @ 03:09 PM).]

  • Replies:
    posted 10-01-06 01:11 PM EDT (US)     1 / 43  
    That's sounds frickin sweet! Great job Sumo .

    ^*^ "The trouble with quotes on the internet, is that it is often difficult to discern whether or not they are genuine." - Abraham Lincoln
    ^*^ If you would also like to know where in the blue hell Melkor is, copy this into your sig.
    posted 10-01-06 01:27 PM EDT (US)     2 / 43  
    Thanks.

    SUMO
    All the bills go by and, initiatives are taken up
    By the middle, there ain't gonna be any middle any more
    And the cross I'm bearing home, ain't indicative of my place
    Left the porch
    Left the porch
    posted 10-01-06 01:30 PM EDT (US)     3 / 43  
    This is gona be the ownage.

    B e n d e r s . . . © 2004

    ex SWGBH scn designer
    ex BFME2H cherub
    posted 10-01-06 02:13 PM EDT (US)     4 / 43  
    Samus + SWGB = AMAZING!

    I can't wait for the demo to be posted!

    posted 10-01-06 02:16 PM EDT (US)     5 / 43  

    Quote:

    This is gona be the ownage.



    -- Revan--


    u called down the thunder...
    ...now reap the whirlwind !
    posted 10-01-06 03:15 PM EDT (US)     6 / 43  
    I thought I was playtesting. Oh well, looks like you have enough now. Anyway, good luck. Its awesome guys, and now I can release my secret project. hehehe (Inside Joke)
    posted 10-01-06 04:42 PM EDT (US)     7 / 43  
    So... Metroid Fsion, pretty much? That was my favorite! I love you Sumo!

    So... ur using R2-D2 as morph ball? Also, any hope of a spacejump air unit?


    Boba Fettuccini
    But here is what I'd really like to know: did you see the writing on the wall?

    [This message has been edited by Boba Fettuccini (edited 10-01-2006 @ 04:55 PM).]

    posted 10-01-06 07:19 PM EDT (US)     8 / 43  
    I think hes using the droiddeka as a morph ball.

    The screenshots are amazing, good luck!

    posted 10-02-06 06:30 AM EDT (US)     9 / 43  
    WOW. This looks realy cool. When demo?

    -'Star Wars Order 66'-
    posted 10-02-06 11:52 AM EDT (US)     10 / 43  
    Looks excellent, screenshots very well executed. I've never really played a Metroid game properly, but from what I've read in reviews etc, this should be a nice addition to the Metroid series.

    Mistadobalina
    Don't be sad it happened, be happy it's over.
    posted 10-02-06 11:54 AM EDT (US)     11 / 43  
    Leon: Well I never actually said you were 'playtesting', I just said you could play it for your own enjoyment really, not needing to give feedback etc.

    Boba: It doesnt follow that closely to it.. only the demo, and PrivateClark is right, Im using the droideka.

    Private: Thanks a lot.

    Deviss: Very soon, 1-3 Weeks is all I can say atm. Let me promise you i'l be worth it though, its a huge level.


    SUMO
    All the bills go by and, initiatives are taken up
    By the middle, there ain't gonna be any middle any more
    And the cross I'm bearing home, ain't indicative of my place
    Left the porch
    Left the porch
    posted 10-02-06 12:33 PM EDT (US)     12 / 43  
    Awesome story, awesome screens and awesome designer.
    Good luck, Sumo.

    [ New Project Coming Soon...]
    posted 10-02-06 01:05 PM EDT (US)     13 / 43  
    Flamazing.

    You rock dood - Nanosaur
    "CAPS LOCK IS CRUISE CONTROLL FOR COOL" ~ Hobo

    [This message has been edited by Darth Fett (edited 10-02-2006 @ 01:06 PM).]

    posted 10-02-06 04:04 PM EDT (US)     14 / 43  
    Ok, question to those who have a good knowledge of Metroid stuff. I need a name for a Jungle planet?

    SUMO
    All the bills go by and, initiatives are taken up
    By the middle, there ain't gonna be any middle any more
    And the cross I'm bearing home, ain't indicative of my place
    Left the porch
    Left the porch
    posted 10-02-06 07:22 PM EDT (US)     15 / 43  
    SR388.

    Boba Fettuccini
    But here is what I'd really like to know: did you see the writing on the wall?
    posted 10-05-06 11:45 PM EDT (US)     16 / 43  

    Quoted from Bendak and Revan:

    This is gona be the ownage.


    Sierra Wolf
    posted 10-06-06 07:56 PM EDT (US)     17 / 43  
    posted 10-06-06 09:40 PM EDT (US)     18 / 43  
    This looks great - I'm an RPGaholic, so I look forward to the first scen!

    (And, of course, checking out how you did the AI and trigs, so I can learn more about making RPGs myself.)


    "I mean, imagine someone screaming 'MAH PANTS' with no pants. Wouldn't that be a truly comical sight?" ---Quaazi
    "HOLY CRAP WYO YOU'RE FAT!!!" ---Quaazi
    posted 10-07-06 08:13 AM EDT (US)     19 / 43  
    If you're reading this, you need to get on MSN.

    Mistadobalina
    Don't be sad it happened, be happy it's over.
    posted 10-08-06 08:28 AM EDT (US)     20 / 43  
    By Sumo's request....

    Lemme encourage you

    Do I need to say more? Yes?! O_O Ok.....

    You will not finish this.

    Better? Good, I hope so.

    posted 10-08-06 01:12 PM EDT (US)     21 / 43  
    Thanks Boba, Il use that.
    Farlander: No, that sucks.

    SUMO
    All the bills go by and, initiatives are taken up
    By the middle, there ain't gonna be any middle any more
    And the cross I'm bearing home, ain't indicative of my place
    Left the porch
    Left the porch
    posted 10-08-06 02:14 PM EDT (US)     22 / 43  
    Good luck mate. This looks wonderful.


    :| Darth Bandon |:
    :| Free Lance |:
    posted 10-08-06 04:40 PM EDT (US)     23 / 43  

    Quote:

    Farlander: No, that sucks.

    See? Am I not encouraging?

    posted 10-08-06 06:18 PM EDT (US)     24 / 43  
    hey sumo, is there any room for playtesters. I would love to test it. Already the screenshots have my mouth watering
    posted 10-08-06 07:07 PM EDT (US)     25 / 43  
    Ya, what Clark said. :P

    "I mean, imagine someone screaming 'MAH PANTS' with no pants. Wouldn't that be a truly comical sight?" ---Quaazi
    "HOLY CRAP WYO YOU'RE FAT!!!" ---Quaazi
    posted 10-09-06 12:23 PM EDT (US)     26 / 43  
    Ive got enough testers, but thanks for showing such an interest. Anyway, playtesting would only mean you get a less improved version a week or so earlier and then have to write a report.
    Far: If thats encouragement, I ought to post that in your EpIII thread.

    SUMO
    All the bills go by and, initiatives are taken up
    By the middle, there ain't gonna be any middle any more
    And the cross I'm bearing home, ain't indicative of my place
    Left the porch
    Left the porch
    posted 10-09-06 12:32 PM EDT (US)     27 / 43  
    Looks outstanding.

    A f t y

    A A R S

    :: The Sun always rises in the East :: Flawless Crowns :: Dancing Days ::

    "We kissed the Sun, and it smiled down upon us."
    posted 10-09-06 12:40 PM EDT (US)     28 / 43  

    SUMO
    All the bills go by and, initiatives are taken up
    By the middle, there ain't gonna be any middle any more
    And the cross I'm bearing home, ain't indicative of my place
    Left the porch
    Left the porch
    posted 10-09-06 02:10 PM EDT (US)     29 / 43  
    Something to wet your appetites:


    SUMO
    All the bills go by and, initiatives are taken up
    By the middle, there ain't gonna be any middle any more
    And the cross I'm bearing home, ain't indicative of my place
    Left the porch
    Left the porch
    posted 10-10-06 08:54 AM EDT (US)     30 / 43  
    Yeah as always, great job. About the AI ( concerning medics ) we talked some days before, there are some problems that we have to discuss soon in MSN.


    :| Darth Bandon |:
    :| Free Lance |:
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