These are multiplayer (4-player) ESO compatible scenarios, all of which I had a hand in shaping. Go to the downloads section once Maffia approves them to get them now (they are separate downloads- I'll link when Maffia lets them up).
The Ultimate Colloseum:
You'll wonder why people bother hosting colloseum versions other than this once you've played it (it's because they haven't downloaded this one yet). Balanced to the extreme, it's even balanced in post imperial!
DOWNLOAD NOW (LINK)
Features: ~Bloodfactories provide extra units early on, as well as a target for armies not yet ready to break walls.
~Control flags for extra units! (not added by me)
~Five extra levels (4 BEFORE the standard levels, one after as a game-winner for whoever gets to 2000 kills first. Not added by me).
~All the troops available have been redone, you now get combos, not individual units! (not added by me)
~Boats killing off the gaia units have been disabled. Harbours have been disabled.
~Based off Cenarious' colloseum.
~Now you can know exactly which colloseum to use, no more deciding which flavour to spend time on!
Colloseum FTW Edition
This is basically a joke edition based off the above balanced edition. For the troll who wants to loose no more!
DOWNLOAD NOW (LINK)
Features: ~Can still be played in a balanced and fair way and be the same as the balanced edition if your suddenly not in the mood for trolling randoms on ESO
~If you loose, the UI is disabled and a nice little overlay text message is displayed to the "victors" (we all know you were going to win, except your teammate was bad/you were double-teamed). The only way for everyone in the game to exit is through killing the task in taskmanager. That should annoy those noobs who managed to "win" ( we all know they used cheap tactics eh?).
~There are settlers on an island up the top. Delete them for bonuses. About 50% do nothing, the rest do something. A few have been renamed to describe what they do.
~~~~~~~~CripplePx: This stops their old coot from doing anything
~~~~~~~~KillPx: This defeats the player of your choice
~~~~~~~~The ones in the 2 long rows down the bottom: Many of these do nothing, others grant you troops. Deleting them all at once is nice to trigger lag when you need it because of all the troops suddently appearing. Troops granted are mediocre bombards and Ronin. Some of them do nothing, so if you want troops, but get none, keep deleting!
BARRACKS WARS ADVANCED EDITION:
This is like regular barracks wars, except with a lick of paint! Credit goes to the people in these forums for helping me get the HC card system working.
DOWNLOAD NOW (LINK)
Features: ~You now have distinct bases with walls
~Artillary foundries with most artillary disabled to let Ottomans be viable here
~Added saloons for greater unit choice
~ You now can access a cool HC full of cards!
~ Although this was made for TAD (without TWC), ASIAN CIVS DON'T WORK ON THIS FOR SOME REASON!
NOTES
~Credit goes to the guys on these forums for helping me learn the triggers and stuff needed to make this all work.
~Remember the ESO multiplayer co-op zombie scenario with shop I was working on? I've given up on it. Too hard lol, and impossible without custom triggers I'm afraid to download.
~Remember the Strategic Arena (part of that scenario pack mentioned in my sig) scenario I was making from scratch? That's been put on hold. I got it ay 70% completion and got bored. Maybe I'll start again over these holidays.
FAQ
So this is the scenario pack mentioned in your signature?
This is most of it. I have left out Strategic Arena (put on ice for now) and my Zombie Destruction scenario (cancelled, see above).
How far into Strategic Arena are you? I've been loving your epic flavours of popular scenarios, and I was looking foward to one you made from scratch!
I am about 70% completed. That project has been put on hold for now. See above.
Why would I want a joke edition of colloseum?
To troll people on ESO. Also if someone beats you in my legit version of colloseum and you are really mad, offer a rematch and use the joke version (which appears identicle to the legit version for everyone except player 1) and delete your command post to force them to use ctrl+alt+delete.
Your signature mentions THREE. You have released three....
Yeah, my bad. A fourth is comming (Strategic Arena)... possibly.
StormComing (to me): "Seems like you're way under-ranked"
Check out my series of guides for the scenario editor in the link below! | Best Otto TR score
The definitive collection of my scenarios, along with my scenario editor walkthrough, recorded games, and much much more!
You'll wonder why people bother hosting colloseum versions other than this once you've played it (it's because they haven't downloaded this one yet). Balanced to the extreme, it's even balanced in post imperial!
~Control flags for extra units! (not added by me)
~Five extra levels (4 BEFORE the standard levels, one after as a game-winner for whoever gets to 2000 kills first. Not added by me).
~All the troops available have been redone, you now get combos, not individual units! (not added by me)
~Boats killing off the gaia units have been disabled. Harbours have been disabled.
~Based off Cenarious' colloseum.
~Now you can know exactly which colloseum to use, no more deciding which flavour to spend time on!
This is basically a joke edition based off the above balanced edition. For the troll who wants to loose no more!
~If you loose, the UI is disabled and a nice little overlay text message is displayed to the "victors" (we all know you were going to win, except your teammate was bad/you were double-teamed). The only way for everyone in the game to exit is through killing the task in taskmanager. That should annoy those noobs who managed to "win" ( we all know they used cheap tactics eh?).
~There are settlers on an island up the top. Delete them for bonuses. About 50% do nothing, the rest do something. A few have been renamed to describe what they do.
~~~~~~~~CripplePx: This stops their old coot from doing anything
~~~~~~~~KillPx: This defeats the player of your choice
~~~~~~~~The ones in the 2 long rows down the bottom: Many of these do nothing, others grant you troops. Deleting them all at once is nice to trigger lag when you need it because of all the troops suddently appearing. Troops granted are mediocre bombards and Ronin. Some of them do nothing, so if you want troops, but get none, keep deleting!
This is like regular barracks wars, except with a lick of paint! Credit goes to the people in these forums for helping me get the HC card system working.
~Artillary foundries with most artillary disabled to let Ottomans be viable here
~Added saloons for greater unit choice
~ You now can access a cool HC full of cards!
~ Although this was made for TAD (without TWC), ASIAN CIVS DON'T WORK ON THIS FOR SOME REASON!
~Credit goes to the guys on these forums for helping me learn the triggers and stuff needed to make this all work.
~Remember the ESO multiplayer co-op zombie scenario with shop I was working on? I've given up on it. Too hard lol, and impossible without custom triggers I'm afraid to download.
~Remember the Strategic Arena (part of that scenario pack mentioned in my sig) scenario I was making from scratch? That's been put on hold. I got it ay 70% completion and got bored. Maybe I'll start again over these holidays.
This is most of it. I have left out Strategic Arena (put on ice for now) and my Zombie Destruction scenario (cancelled, see above).
I am about 70% completed. That project has been put on hold for now. See above.
To troll people on ESO. Also if someone beats you in my legit version of colloseum and you are really mad, offer a rematch and use the joke version (which appears identicle to the legit version for everyone except player 1) and delete your command post to force them to use ctrl+alt+delete.
Yeah, my bad. A fourth is comming (Strategic Arena)... possibly.
Check out my series of guides for the scenario editor in the link below! | Best Otto TR score
The definitive collection of my scenarios, along with my scenario editor walkthrough, recorded games, and much much more!
[This message has been edited by anterior2 (edited 12-06-2011 @ 08:14 PM).]