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Topic Subject: Scenario editor : My first impressions
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posted 24 September 2002 08:32 PM EDT (US)   
From what I know, there is no NDA. So, here it goes:

Courtesy of AoM Punk(in the next weeks, I'll try to write some write-ups on the editor).

Today, I received my press beta and well guess what was the first thing I did when it was installed...I went directly in the editor.

So, I decided to tell you what I think of the editor so far...

Upon opening the editor, I was suprised to see how lagless it was(I was sure it would lag like hell or something). Then, I went to the triggers tab but only took a brief look(not sure why effects/conds are not here...probably something missing in that build or just me too newbyish) and liked what I saw. It's simple, there are not 10 gazillions menus like EE and it reminds me of the AoK triggers menu, but better organized. Kudos for that ES.

Afterwards, I went to the Place objects menu. Once again, it's very well-done. On one side, you can pick the player, on the other you have all the units listed. You can sort them if you want in different categories or leave them as they are. You can place units, rotate, task them inside the editor(which is wicked imo) and such stuff. The eye-candies are abundant, the units too. I placed down a few FPH's(you guys will laugh when reading their description, ES sure has a sense of humor) and the Lazer bears(once again, kudos to ES for their humor) and a couple of other normal units.

Then, I decided to go and check the lighting just to mess around and there's not much to say on it. It's like what we saw in screenshots.

Hmmm...I also went to place some water/cliffs. Oooh...that is damn nice, there are like 20 water types you can put down and 10-15 cliff types or so. I don't know how to adjust height of water/cliffs yet though. I tried using beautify, but I'm not sure how it works so that'll be for later.

I then messed with Unit copy/terrain copy. Found it a bit more limited than AoK's one but once again it could be my inexperience.

I haven't touched the camera mumbo jumbo since I've never been good with them.

Hmm...what else ? Oh terrain, terrain is like water, there are tons of terrains for about everything. Hmmm...some stuff I didn't like(though I'm still a uter-newbie with that editor):I couldn't figure out how to change of age, the copy feature wasn't as cool as AoK one(changing player and stuff). Think that's all I didn't like

So far, it looks like ES has done it again. I hadn't found an editor I liked much since the AoK/SWGB editor which was ES-made, but that one looks like it's gonna fulfil my expectations(which have been set high since AoK's editor).

Good job guys =)

Replies:
posted 24 September 2002 08:37 PM EDT (US)     1 / 34  
Cool, thanks EO.

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posted 24 September 2002 08:53 PM EDT (US)     2 / 34  
Very nifty

remember that you're alowed to take screenshots

posted 24 September 2002 09:35 PM EDT (US)     3 / 34  
*Wishes he was good enough to work at AoM Punk*

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posted 24 September 2002 10:36 PM EDT (US)     4 / 34  
I can't wait to get my hands on the editor too. That's the first place I'll go when I get my copy.

Quote:

*Wishes he was good enough to work at AoM Punk*


*Is in AoM Punk*
*Realizes I need to update signature*

Anyway, I get the impression that you think being in AoM Punk will get yourself a Beta of AoM. In that case, I don't have one, so if that's the case, don't feel too bad. I didn't get the Alpha either because I wasn't active enough in the General Discussion Forum to be a VIP and I was just unlucky enough to not win one anyway.


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posted 24 September 2002 10:36 PM EDT (US)     5 / 34  
screenies? please?

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posted 24 September 2002 11:01 PM EDT (US)     6 / 34  
Cool, sounds good, can't wait to touch it with my own mouse pointer
posted 25 September 2002 00:14 AM EDT (US)     7 / 34  
I hate you, EO!! How come you get everything before us?!?


USMC
posted 25 September 2002 06:46 AM EDT (US)     8 / 34  
We'll all have our chance to get it on friday...

Sounds good...
A qeustion; have you tried to make your own scenario and replace the background of the main menu? That is, assuming that it works like in the Alpha, it should be possible..no? Would be a cool way for big mods and the like to do it.

posted 25 September 2002 06:52 AM EDT (US)     9 / 34  
To elaborate a bit more on EO's impressions:

Quote:

I don't know how to adjust height of water/cliffs yet though.

Dunno how to adjust the height of water, but for cliffs you can lower the level by right-clicking on the top of the cliff

Quote:

I tried using beautify, but I'm not sure how it works so that'll be for later.

I've only tried it with the norse landscape when I looked at the editor briefly, but it seems to just put stuff around the edges of the water... like corals, rocks, etc.

-Zen


Zen
posted 25 September 2002 07:56 AM EDT (US)     10 / 34  
*Has a list of triggers*

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posted 25 September 2002 09:01 AM EDT (US)     11 / 34  
Thank You very much, EO, for the commentary on the Editor. The Editor sounds great. I can't wait to use it.

By the way, when the game is released do you have any plans for future AoM Scenarios? If so, I'd love to hear what they will be about.

posted 25 September 2002 10:33 AM EDT (US)     12 / 34  
*wonders what the description for FPH is*

Give me money, and I might feel generous enough to say something kind.
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posted 25 September 2002 11:01 AM EDT (US)     13 / 34  

Quote:

By the way, when the game is released do you have any plans for future AoM Scenarios? If so, I'd love to hear what they will be about.

I bet he'll make an AoM Casino.

*Points out AoKasino, SWGB Casino, and EE Casino (called Moon something), which I believe was ditched)*


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posted 25 September 2002 12:00 PM EDT (US)     14 / 34  
the editor is very powerfull, look at hte aomc logo, I made that in the editor.
posted 25 September 2002 12:42 PM EDT (US)     15 / 34  
Laser bears!!!!!!

DisturbedRoach, do you mean the banner at the top? It looks cool with the old dock art.

posted 25 September 2002 12:47 PM EDT (US)     16 / 34  

Quote:

*Points out AoKasino, SWGB Casino, and EE Casino (called Moon something), which I believe was ditched)*

*points out WC3 Casino, although I'm not sure if EO's involved with that*

posted 25 September 2002 01:35 PM EDT (US)     17 / 34  

Quote:

although I'm not sure if EO's involved with that

Exactly why I didn't mention it.


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posted 25 September 2002 03:37 PM EDT (US)     18 / 34  
If you don't update that post EO! I'll! I'll! I'll..pretty much ask you again?

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posted 25 September 2002 04:08 PM EDT (US)     19 / 34  
@Sunny:Yeah, will make a AoM Casino probably(and I'm not working on W3 Casino, and EE Casino was ditched).
@David:I didn't try it, but OVG_Nox told me he accidentally replaced it and now his bkg scn was messed up
@Shiva:No need to update my first impressions, they wouldn't be the first ones anymore.

Will write an article later.

posted 25 September 2002 06:43 PM EDT (US)     20 / 34  
Ol` Yoshi is looking forward to helping design the eye candy for the new AOM Casino . I have this new rave for the Egyptian architecture

|Yehoshua Yisraél|152711297|
|Hashém yevarékhet Yisraél|
|SCN Punk| |SWGB Punk|AoM Punk|
|The Color of Justice|Previous Accomplishments|
posted 25 September 2002 07:48 PM EDT (US)     21 / 34  
I guess my little analysis pics won't be getting anymore attention
posted 25 September 2002 07:52 PM EDT (US)     22 / 34  
*shows ScN Punk fist*
posted 25 September 2002 11:41 PM EDT (US)     23 / 34  
Give us that trigger list!
posted 26 September 2002 00:24 AM EDT (US)     24 / 34  
The reason it replaces the origianl water backgroudn is as folow, when you open up a new blank map and you don't save it and you go to test it, the game automaticly saves the game, in this case replacing the original.
posted 26 September 2002 03:12 PM EDT (US)     25 / 34  
I didn't ask for further 1st impressions

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