For the past three months I have been playing with the editor on how to resolve this matter...
First of all give the ships an attack value, at the moment they are just given ranged attacks such as cannon or shoot javelin, but to give them an attack value actually ensures the AI creates ships, the attack value would represent a boarding party, as we all know many naval conflicts through the ages have been resolved with ships being engaged a long side with crews. But more importantly, the AI actually recognises that a ship has an attack value and actually creates them ....Hurrah.
I even created a small scenario to see what the AI would do witt the modifications and lo and behold.. the undead actually created a fleet, some it used to transport units others it sent out on attack missions... some ships i did not give the transport ability to, so on one screen at once there were masses of ships instead of just one on one. At long last a real naval engagement, I also gave some of the different ships regeneration to recreate crews frantically trying to repair the ship in the midst of battle. I would really like this to be thought about seriously in any new patch.. honestly guys try it with your own mod it opens a whole new range of possibilities, including ships just used for attacking, command ships, transport ships, but more importantly now we have an AI that actually wants to create these units and use them effectively.. any comments on this issue are gratefully received.
All the best guys
Stephen