This program will generate the neccesary patches files for adding units, graphics, sounds, in mere seconds. The beta release will be able to: NOTE: The generic units generated would then be modified using Scenario TCs upgraded version of Ykkrosh's Genied 2 program. The full release will include: Though I did a little testing, Thanks in Advance. Instructions: "At last we will reveal ourselves to the Jedi, at last we will have revenge!" Darth Maul. [This message has been edited by Sidious Invader2 (edited 03-09-2006 @ 08:15 PM).]
***PATCHES GENERATOR 1.0(beta)***
*** add generic troopers.
*** add generic mechs.
*** add generic aircraft.
*** add generic buildings.
*** add generic boats
*** add generic objects
*** add generic Jedi (without the ability to pick up holocrons, but can convert.)
*** add graphic pointers.
*** add sound pointers.
*** added the ability for alternate attacking(when unit is commanded to attack) graphic for generic units.
NOTE: You need to either select an existing .slp, or use the original DRS utility by Ykkrosh to add a new .slp to the .drs file, when adding graphic or sound pointers.
*** Everything in the beta release plus...
*** A complete custom build of a unit, or building.
*** add new research items.
*** add new techage items.
*** change player colors (inspired by MasterJoab!)
and Omri Kahn for testing!!!
1. unzip to your genied\text folder where your patches file is
2. Plan you unit, select graphics prior to running program.
3. Execute patchgen, select 1) generic unit.
4. select generic trooper.
5. Enter in info.
6. Exit program.
7. Use mod editor to create mod replacing the genie_x1.dat file.
8. Use mod installer.
9. Your new trooper unit should be in scenario editor, under gaia name of "trooper"
10. Use Genied 2 to further edit this unit.
11.
SI's Mod Patch Generator Civ*unit Guide How to add new graphics Exploring the civ header Units.txt guide How to add a new unit
"All to easy!" Darth Vader.
"Wipe them out, all of them!" Darth Sidious.