The King was in a guarded hall, doored on its two ends early. The first attack was comprised of two men and had come bluntly through the front side. One of the two charged the king in a brazen attack. As he approached, he set himself aflame and threw himself for a killing blow. As he did, a second, more stealthy assassin had approached from the rear. With his cover blown, the stealthier assassin was forced into action.
For reasons unknown, but perhaps most probably attributed to a vane sense of pride and purpose, the two assassins then declined to take their target, and instead went for each other. The stealthier man was the far better sword, and he quickly brought down the flaming foe. In a quick instance, he turned and made a slash to the king, but by this point, the guards had taken a better position to stave off further harm. The second of the first group calmly watched the chaos unfold and then silently slipped back into the shadows. The remaining assassin threw an assortment of attacks but was unable to complete his task. To live another day, he fled the scene as well.
The king was alive, but had been nicked in the fray of battle. As it would later become apparent, the blade of the assassin was poisoned with some unknown toxin. Whether or not the king would live was unclear, but for the moment he was incapacitated. The castle was quickly locked down in hopes of catching the perpetrators, but few knew how to manage the situation. The inner circle of the kingdom soon began to point fingers. Where, they wondered, had the two assassins come from? When might they strike again?
Role emails going out shortly.
A few quick hosting notes that everyone would do well to be aware of:
Flavor will not help you at all. I have given out safe claims in that regard. It may or may not contain some consistency errors as it is merely a briefly conjured backdrop for the game.
This game will require heavy critical thinking. Traditional assumptions will not hold. You will not be receiving an easy solution to the game's setup barring extreme luck.
No roles involve chance. No roles are uninformed. Some roles are new. Some may be modified. The setup is extremely atypical. Err on the side of caution.
1. Maeg
2. WRP
3. Pulse
4. Herr
5. Popey
6. Newt
7. Chud
10. Mozzy
11. Zoshi
Dead:
1. Leif - Princess Lyrica - ???
2. Julius - Town Tracker
3. Droid - Town Forensic Analyst
[This message has been edited by THYMOLE (edited 11-17-2013 @ 10:17 PM).]