Here's a tidbit:
Grappling onto the cliff-side, you can hear your undertakers below. Your biceps strain, and you pray they don't have enough sense to look up. You sense them looking about, surveying your once small yet profitable fishing business. They shrug, seemingly disappointed, and walk back to continue looting with their compadres. A zephyr comes from the west and lets you know you can get down. You hit the mix of grass and dirt and return to the bush you had been at but five minutes ago. You grasp the handle of your sword. The blade glistens in the falling sun. Dusk will soon be upon you. You pick a handful of berries and stuff them in your pouch. Traversing the hill in which you had previously been clutching, you survey the land before you. The Syrus River flows in its majestic way, toward the east. Further on, you can make out the dull outline of Grainsport. That is where you will start anew. Little do you know, the world, Shilmista, that houses Grainsport and its neighbors has a dark underside, in which you will stumble upon in due time.
Story
The story begins simple enough. You take up the role of a mild-mannered merchant who owns a small, yet profitable, fishing business on the Island of Clearwood. One day, bandits ransack your business; however, you are able to make it out without being detected. Your goal is to get the Grainsport and to become more of a handy-man, delivering packages, escorting people to various places. Your combat skills, however, do not go unnoticed, and you find yourself being called upon the military officials of different towns and cities and asked to go on daring adventures. You soon realize, though, that the most daring adventures are brewing right under your feet.
[This message has been edited by Byzantine_Warrior (edited 09-20-2003 @ 02:08 AM).]
350+ Triggers
RPG style play
16 missions plus a side mission
Detailed map design
About 10 months of work (November 20th - September 19th)
An intro movie done by Kumar Shah
Thank you for your support.