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This modified AoK:TC dat file contains some terrain-changing objects. They are invisible buildings functioning like the bridges, but with different terrain-changing effect like dirts, farms, grasses...etc. They were to be added to Renaissance, but for some reason Oliver missed them so I decided to upload them as another file. To install the new objects, you can first make a backup of your empires2_x1.dat or empires2_x1_p1.dat (1.0b or 1.0c) at your game data folder, then replace it with the one included in this zip file. Please keep in mind that the new objects are not for initial placement on the map but for trigger usage, like the method for bridge objects to create or remove water and sand terrains. Also, [This message has been edited by Scenario_T_C (edited 04-22-2007 @ 11:17 PM).]
Scenario T.C.: “Yes, the traitors can’t be terminated.”
Richard Ames: “Scenario_t_c should take care of them in a succinct but humorous fashion.”
Don Jorge de Leon: “Ave Trisolo! Vive Trisolo!”