I've been experimenting a little in the editor, and tried several ways of making such a bridge. One thing I tried was using Phatfish's water-hills trick (see
After that, I was convinced that the only way to do it was by using triggers. Unfortunately, it works with "army teleport" or "unit teleport", which causes the problem that it only works on specified armies/units. So: no use for it in RMS maps (unless you find a way to name each newly created unit). The good news is: Enjoy PS. I guess advanced map-designers already knew this trick, but I thought I'd post it anyway. [This message has been edited by Archaeopterix (edited 02-15-2004 @ 02:41 PM).]
I showed how to do that in
I was surprised by the quality of the achieved effect.
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