I picked the Volcano because it is a Heres what the finished result will look like (with a bit of embellishment Step 2: Step 3: Step 4: Step 5: Eruptions: I would suggest changing the cinematic block in the middle of the volcano to the object Eruption Screenshot coming soon. This effect does not have to just be used in volcanos - it can work very well with swamps, waterfalls and under ground caves. [This message has been edited by EazY_Ben (edited 07-31-2004 @ 05:59 AM).]
So, Im going to show you all my way of doing it, i feel it works very well for me and i would like to share it with the community.
Step 1:
First off, you must set your elevation tool to about 3/4 of the full size - circle or square - i used square however.
It should look something like this:
This is where it starts to take shape
Get your water tool, and select whatever water you like - it doesn't matter.
Place in the middle of the raised platform, and smoothen the edgesaround it.
This is what it will look like:
This stage is relatively simple. Place many boulder walls around the base of the volcano and at the top of it, like so:
Resize the boulder walls and place them around the volcano, this will form the sides.
Then, place the object 'Lava pool' in the centre of the volcano. Make sure its edges do not go outside the volcano.
Here is the result:
Next place 'boulder rolling deads' :P around the volcano. This will give it more texture.
To create a cool effect, try deleting some of the boulder walls and painting the terrain behind them black - giving a cave-like feel.
Place smoke in the crater.
Embellishments:
There are many objects you can place to give the area around it a better feel. Place large granite rocks and small granite rocks around. I find that
Also, place geek or norse ruins around in groups. Skeletons, signs and cinematic dead bodies also work well.
You may also wish to add fire to the crater of the volcano, however i chose not to in my example.
You can create some cool eruption effects for volcanos using the 'Change unit type' trigger.
First, place cinematic blocks
Timer
Change unit type
Next you can change the blocks around the base of the volcano to the objects
Another effect that can be used in the erruption is
There are also various sounds using the
Lighting is also a necessity during a volcanic eruption. Change the lighting to something darker after the eruption has ended.
Here are some more examples:
I hope you enjoyed reading my guide, and i wish you the very best of luck re-creating this effect!