I announce BCTool, wich means BRG Converting Tool. I don't want to say with this that AoMEd is bad. But it is a bit outdated. BCTool will mainly be focused on the converting of .brg files, but also it will be a complete mod program, i mean you can edit the proto with a very nice user interface. Also anim editing is has never been so easy, since you can view how the unit will look like in different moves and with different connections. The Alpha is released: Script version 1.1: - Blender import script now rotates the attachpoints. in BCTool version 0.2: - DDT conversion. in Script version 1.2: - Blender export script. - Converting .brg files to .cbrg and vice-versa. - Converting .ddt files to .bmp, .png, .tga and vice-versa. - Editing protox with an easy UI - Installing COMPLETE mods from .zip files. - Viewing models and textures and complete anims of units - Creating and Saving mod projects to .mod files. New converting features in relation with AoMEd: - adding/editing attachpoints - custom numer of textures - custom numer of frames - applying moving texture coordinates (NEW) - useage of solid color materials (NEW) - fading materials (NEW) - changing the duration time of a animation Look and support features: - OS style layout - Include Blender and Gmax import/export scripts for .cbrg files - Windows, Mac and GNU support - Clicking on a .brg file will open this program so the main usage for the program is: . converting models/textures . installing and mantaining modpacks . viewing models and textures The splash screen and also the logo - importing .brg - exporting .cbrg - importing .cbrg - importing in blender(half way) |
| [This message has been edited by EmjeR (edited 11-18-2009 @ 02:05 AM).] Author Replies:
Master_Foozle
Mortal
posted 01 October 2008 06:28 AM
EDT (US)
1 / 341
Nice idea! This would be great! WHat program are you using to make it?
Join now! If you would like to see Star Wars Mod's showcase go HERE Humans are the only varelse [This message has been edited by Master_Foozle (edited 10-01-2008 @ 03:22 PM).]
Stephen Caines
Mortal
Scorpion ra
Mortal
posted 01 October 2008 12:39 PM
EDT (US)
3 / 341
If you could actually allow the editing/creating of working attach points I'd be over joyed. Been a big downside of modding aom especially when you're making your own models from scratch.
You'd probably need the granny 3d software or something though and that's very very expensive and not really a commonly used software. Good luck
MrEmjeR
Mortal (id: EmjeR)
posted 02 October 2008 12:33 PM
EDT (US)
5 / 341
i dont use any
And i'm not gonna buy the granny software! Mods - EmjeR's eyecandy pack :: Improved Greeks look :: Ghengis Khan - Mods Programs - BCTool Attachpoint Editor :: BCTool :: Words - Programs Games - 0 AD :: Stronhold 2 :: BfME 2 - Games !! Proud member of WildFire Games !!
newb27
Mortal
posted 03 October 2008 03:38 PM
EDT (US)
6 / 341
Which branch of C? C++, C#, or just plain old C?
Creator of the Mages modpacks! Join the Epic Studios design team! Please feel free to help out with our major project, Star Wars Medals: PDS Member Medal :: PDS Mod Member Medal [This message has been edited by newb27 (edited 10-03-2008 @ 03:39 PM).]
Master_Foozle
Mortal
posted 03 October 2008 05:51 PM
EDT (US)
7 / 341
I meant what program do u use to write it and test it, not like user friendly crap.
He told me he uses c Join now! If you would like to see Star Wars Mod's showcase go HERE Humans are the only varelse [This message has been edited by Master_Foozle (edited 10-03-2008 @ 05:51 PM).]
MrEmjeR
Mortal (id: EmjeR)
posted 04 October 2008 06:10 AM
EDT (US)
8 / 341
just the old C!
I use pspad to write and I have a convertor called tiny c compiler. in pspad i can devine the command line for tcc and press ctrl + F9 and it would be converted a very nice prgoram! Mods - EmjeR's eyecandy pack :: Improved Greeks look :: Ghengis Khan - Mods Programs - BCTool Attachpoint Editor :: BCTool :: Words - Programs Games - 0 AD :: Stronhold 2 :: BfME 2 - Games !! Proud member of WildFire Games !!
MrEmjeR
Mortal (id: EmjeR)
posted 15 December 2008 02:42 AM
EDT (US)
9 / 341
hey people
i updated the thread and i get procces to the program. btw i changes to the language python. Mods - EmjeR's eyecandy pack :: Improved Greeks look :: Ghengis Khan - Mods Programs - BCTool Attachpoint Editor :: BCTool :: Words - Programs Games - 0 AD :: Stronhold 2 :: BfME 2 - Games !! Proud member of WildFire Games !!
rjs23
Mortal
MythicRuler
Mortal
posted 15 December 2008 04:00 PM
EDT (US)
11 / 341
What program opens bco and bci files?
Check out all of the mods I made here
PrplPplEater
Mortal
MrEmjeR
Mortal (id: EmjeR)
posted 18 December 2008 02:21 PM
EDT (US)
13 / 341
hmmm... not much people seem intrested...
What program opens bco and bci files?none yet that type does not exist atm Btw, would it be possible to convert DDT to PNG as AoM Tool does? I prefer working with PNG over BMP.interface is OS style, so it's mostly API coding. thanks for your offer i think i'n gonna make a support for bmp, png, and tiff. Mods - EmjeR's eyecandy pack :: Improved Greeks look :: Ghengis Khan - Mods Programs - BCTool Attachpoint Editor :: BCTool :: Words - Programs Games - 0 AD :: Stronhold 2 :: BfME 2 - Games !! Proud member of WildFire Games !!
MrEmjeR
Mortal (id: EmjeR)
posted 22 December 2008 03:39 PM
EDT (US)
14 / 341
Hey guy's the party is on
i figured out how to add and change attachpoints!!!! it was actually more easy than i thought *would be happy with some more reactions* Mods - EmjeR's eyecandy pack :: Improved Greeks look :: Ghengis Khan - Mods Programs - BCTool Attachpoint Editor :: BCTool :: Words - Programs Games - 0 AD :: Stronhold 2 :: BfME 2 - Games !! Proud member of WildFire Games !! [This message has been edited by EmjeR (edited 12-22-2008 @ 03:46 PM).]
Son_of_the_King
Mortal
posted 22 December 2008 03:45 PM
EDT (US)
15 / 341
:O
Could you tell us all or are you going to keep it secret? | SotK | Valour is the contempt of death and pain. - Tacitus
MrEmjeR
Mortal (id: EmjeR)
posted 22 December 2008 03:53 PM
EDT (US)
16 / 341
i think it would be to much news to tell :P
and it's just coding of bytes like A6G983CD4 etc so i don't think someone will get it Mods - EmjeR's eyecandy pack :: Improved Greeks look :: Ghengis Khan - Mods Programs - BCTool Attachpoint Editor :: BCTool :: Words - Programs Games - 0 AD :: Stronhold 2 :: BfME 2 - Games !! Proud member of WildFire Games !!
Leto II
Mortal
posted 22 December 2008 03:56 PM
EDT (US)
17 / 341
Nice!, that will make things so much easier.
If you manage to properly develope this, it will be much better than AOMEd My mods:300 Modpack 2.1|The One|Embellisment units|Mod Compilation| Raiding Arkantos|Republican Legionaries|Centaur Wars Visit Wildfire Games Epic Studio's Improved Norse Modpack NIHIL EST-IN VITA PRIORE EGO IMPERATOR ROMANUS FUI
rebaler
Mortal
MrEmjeR
Mortal (id: EmjeR)
posted 27 December 2008 06:55 AM
EDT (US)
19 / 341
this is what i can do with attachpoints:
this is the explaination of a part of the code: 0000 803F 0040 003F 0000 0000 0000 803F 0000 0000 0040 0000 0000 0000 0000 0000 0000 0000 realtive x position of y axis = 0.0 realtive z position of y axis = 1.0 realtive y position of y axis = 2.0 realtive x position of x axis = 0.5 realtive z position of x axis = 0.0 realtive y position of x axis = 0.0 realtive x position of z axis = 0.0 realtive z position of z axis = 1.0 realtive y position of z axis = 0.0 absolute x position = 0.0 absolute z position = 2.0 absolute y position = 0.0 dunno dunno dunno dunno dunno dunno theres more needed to add attachpoints but i keep it secret till my program is released. Mods - EmjeR's eyecandy pack :: Improved Greeks look :: Ghengis Khan - Mods Programs - BCTool Attachpoint Editor :: BCTool :: Words - Programs Games - 0 AD :: Stronhold 2 :: BfME 2 - Games !! Proud member of WildFire Games !!
JDmino
Mortal
LordofGreece
Mortal
posted 05 January 2009 11:59 AM
EDT (US)
21 / 341
This is fantastic. Running AOMED under Darwine on my Mac, well, let's just say this will be better. I don't know how many of you use Mac, but I do, and I will greatly appreciate both the blender scripts and the converters(mainly those, but the proto editor is nice too). One question, though...what is a cbrg?
Ryder25
Mortal (id: tasev)
posted 05 January 2009 06:55 PM
EDT (US)
22 / 341
type of model he made up
Downloads: Star Wars && AMP AoM Mod Manager && Alps Mountains Blood Gore && The Wild Horse 3D Farm && B1 Battle-Droid Tower Wall
MythicRuler
Mortal
posted 05 January 2009 08:56 PM
EDT (US)
23 / 341
This looks very promising, excellent work!
Check out all of the mods I made here
Alison
Mortal (id: Alyssea)
yowzatest4
Mortal
posted 18 January 2009 07:28 AM
EDT (US)
25 / 341
Woooooooo
- adding/editing attachpoints (GRANTED)I've been waiting for this Don't work on things like "Editing protox with an easy UI" and "Installing COMPLETE mods from .zip files". We don't need that. So you better release this Good luck! And hurry up already [This message has been edited by yowzatest4 (edited 01-18-2009 @ 07:30 AM).] Age of Mythology Heaven » Forums » Modding and Scripting » Announcing: BCTool, the new mod tool! - Alpha Released Copyright © 1997–2024 HeavenGames LLC. All rights reserved. |